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No Gravity is a fantastic and futuristic universe made of five intergalactic worlds. An arcade type game with great playability, where it is easy to plunge into space battles against spacefighters, space stations and more !
Universe is an old VAX console game, rescued from DECUS archives from the 1980's, converted to C and able to be run under Linux. It is vaguely similar to the old STTR1 and TREK73 games of that era.
An Houston/NASA Mission Control Simulator written in Delphi!
...The Simulation will simulate the Mission Control of:
-Mercury Atlas/Redstone
-Gemini
-Apollo 1/4/6/8/9/10/11/12/13/14/15/16/17
-Apollo-Sojus-Test-Program (ASTP)
-Space Shuttle´s STS-Program
-ISS U.S. Missions, russian Missions and Proton
-and a "Easter-Egg": an ICBM test-Launch
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First it will be aviable in German, then in version 0.5 it will also be aviable in english.
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Sorry for my bad english, i am german ^^
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UPDATE: I need ALPHA and BETA Testers!
Space game of galactic conquest. Real time/turn based strategy with civilization type colonization of worlds. Influences include: Civ, Master of Orion, emperor of the Fading Suns, Dune. Universe a future dark age with noble houses vying for control.
Forum for comments:
http://spacesimcentral.com/ssc/forum/59-ad-infinitum/
Video link of game running:
http://www.youtube.com/watch?
An MMO Space Simulation with emphasis on Economy, Combat, and Ship Customization. The game will feel more like a tactical simulation with little or no tweak reaction time.
MISS is a software simulation of the control room of the International Space Station. It is intended to be both entertaining and educational, aimed at high school students. Various pre-configured and random events encourage interaction and groupwork.
Project Zeto is a space combat simulator in the style of Wing Commander. It aims to have total freedom, with the abliltiy to fly anywhere in a huge universe.
It is being written in C++ using OpenGL. It will be codeveloped for Windows and Unix Platforms
Cosmos Space Flight simulator will do exactly as the name suggests, allowing the user to traverse galaxies in a realistic, physics-based manner. It will include a large 'play area', and a score of spacecraftm both realistic and fictitious.