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Built using GLScene and Open Dynamics Engine, this vehicle game aimed to model the physics of steering as much as possible.
It currently modeling wheeled vehicles with 2 to n number of axles.
This project also includes a simple height field map editor to test the vehicle and opensteer for the steering automation. The height field map is also aimed to be deformable at game play.
Currently built with Delphi XE2.
PTISC (Project Turn-base Isomatric SLG Core)is a turn base Isomatric SLG game play engine.
Using DelphiX for content display.
Related topic is SRC(Simulation RPG Construction) built by Kei Sakamoto.
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This is a remake of the great game Elite. It lasts 50 years in future of the old game. For people who don't know it: It is like Privateer, X2 and Freelancer.
Please read oour documentation. For latest sources use our Subversion-Tree.
A 3D space exploration game that will give you the chance to explore a solar system, develop trade routes between planets and more. The game is powered by the GLScene 3D engine for Delphi.
The game which based on the ideas from original "Elite". There will be no improvements in graphics, but i'll do the unique scripting engine which allows anyone to write mission/mission packs, add ships, weapons, etc...
Soccer manager with many new features, 2D/3D match engine, it will be released under GPL for Windows and Linux. OSM will include built-in database viewer/editor. Also all world leagues will be in. Over 50 statistics per player.