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Cosmos Tycoon is a open source transport simulation browser game.
Cosmos Tycoon is a open source transport simulation browser game. Written in JavaScript with webGL support. NodeJS Server for multiplayer games.
Control your own company. Build a large fleet of cargo space ship, space stations, jump gates and much more...
Nereus ist ein Multiagentensimulator, programmiert in Java. Er arbeitet als Server und ermöglicht es, mehrere Szenarien für Agenten gleichzeitig laufen zu lassen, auf die die Benutzer über das Internet mit Clients zugreifen können.
http://templates.services.openoffice.org/en/template/lulucom-cd-dvd-label
(another very old app, server side code was lost)
SpaceNOutX is a flash/php based game that (will) let players carve out their own piece of a a virtual universe. Creating a new user and the map system should work. Load the map then zoom waaaaay out to see probably the coolest thing about the game so far. This version is being compiled from several previous versions from Android, BASIC, and ActionScript.
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Mofi manages virtual rooms in which users interact like in the real world. The virtual world is displayed directly in the browser window. Client: Flash / Server: C++
An online space trading game. A mod of Starkick Traders, itself derived from Black Nova Traders, with improved interface needing less clicks and writes to the server.
Written PHP/mysql database
CazaPool3D is a 100% java3d pool and billard game, with both single and multiple player abilities. It tracks ball paths, handle undo, use mulitple views, loads (threads) multiple 3ds objects, handles picking/collision/animation/overlays and more
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
A small collection of PHP scripts for your website to provide several functionalities for Live for Speed, such as reading all server information, show which members of a team are online and so on.
This is a simulation for x-plane pilots and controllers. It simulates the whole ATC in Switzerland. Included are: ATMS(the server), ATMC(for controllers), PilotClient(for pilots) amd PlaneSim(simulates planes).
Client-server Rail Simulator. JRail uses Java3D for rendering. In the future it will be a massive-multiplayer game, with real-time simulations, realistic timetables, etc.
This game consists of a client-side API, a server programm and some GUI. Players develop the artificial intelligence of a robot, which acts on a playground and tries to kill other robots.Everything is implemented in c# and works with Mono.
MMORPG simulating virtual fantasy world. Our concept is "play from anywhere". The game is in *early* development stage. There is still a lot of work to be done.
Pre-alpha test server can be found at http://world7.no-ip.org
SimpleDomino is a Server for a Programming Competition from Schoolinux and Linux-dubai.com for School Students. It uses TCP/IP for Communications. (It's base on Linux but can port to Windows) You can start your own Competition or Help us to develop this P
AdmIRC is a webmin module for irc server administration. It provides a config interface and advanced security and linking automatism support. Currently UnrealIRCD 3.2 and the services Anope and Epona are supported. Subprojects: irc newsbot and java tools
frCoder is a set of tools used to write, test, and simulate software written for the FIRST Robotics Competition (FRC). frCoder also includes basic libraries of common techniques used in the FRC.
This is a realtime strategy game made in Java. The user connects to a server through a java applet that shows a real world map, constructed from available Digital Elevation Maps.
The game is called Shuttle Commander. It is a shuttle simulation where a player must accomplish space missions that include docking with the space station, launching satelites, completing science experiments, and finish with landing the shuttle.
This is RoboCup player. The player can be used with soccer server system (http://sserver.sourceforge.net). It can be used as a library for your custom player or can be programmed with build-in scripting language (very simple).
NetAnt is a Java-based game, using ideas from a popular online website where people build ant colonies and have them fight each others. The progarm is a server which people telnet to, but GUI clients can be made easily.
A project for making a 3D space game between mandkind and open Merchant Empires
Full java (want a 100% portability) using GL4java for openGL rendering.
It's composed of a TCP server and a java openGL client
This simulator will be based on a server and client side. The Server app will run on "C/C++" environments and the client will be a CGI script. First, we'll try to do a simple simualtor. Then we'll go over to improve the client with a kind of rendering eng