Showing 21 open source projects for "interactive games"

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  • 1
    NetStatsBaseball

    NetStatsBaseball

    Major League Baseball Simulation

    NetStats Baseball (NSB) is a simulation of Major League Baseball. Single games may be played as well as whole seasons. Statistics are kept for games, seasons, and lifetime. NSB runs in the client/server environment. Network play is supported. Play is based upon the statistics of the real life players. Data for players and teams from 1901 to present day is included.
    Downloads: 0 This Week
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  • 2

    Gynoid World Interactive Constructor

    3D Interactive sandbox environment

    GWIC (Gynoid World Interactive Constructor) is a sandbox environment where you can freely create, edit and play with complex worlds contains almost unlimited terrain space, static, dynamic and physics objects, and unlimited count of actors, like a script-driven physical gynoid models. Or anything you can imagine!
    Downloads: 0 This Week
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  • 3
    Battletech MUX is an internet based, real-time rendition of the popular Battletech board game. Players take to the front lines in their very own mechs, tanks, and similar implements of destruction. See the website for installation instructions.
    Downloads: 0 This Week
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  • 4
    Redcode evolver. Uses a "soup" of warrior DNA to make super warriors. READ FORUMS for more information.
    Downloads: 0 This Week
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  • 5
    The Rossum Project is an attempt to collect and distribute robotics software. We are seeking help with our first project, a mobile-robot simulator featuring a 2-D virtual world, and new work including artificial intelligence and robot-control logic.
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    5.0 out of 5 stars 1 Review
    Downloads: 1 This Week
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  • 6
    Discovery of Space is an Realtime Strategy Game with elements of RPG and Economics Simulation. It is designed for Massive Multiplayer Online Gaming ( MMOG )
    Downloads: 0 This Week
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  • 7
    Program that compares the time of execution between a Neural Network and the formula of distance.
    Downloads: 0 This Week
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  • 8
    Ruby-Newton is a Ruby wrapper for the NewtonGameDynamics physics engine ( http://newtondynamics.com/ ) It brings object-oriented real-time animated physics simulations to Ruby-enabled applications (e.g. 3D modeling tool with interactive scripting support
    Downloads: 0 This Week
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  • 9
    The Advanced Zombie Simulator - Artificial Zombies Roam Your Network
    Downloads: 0 This Week
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  • 10
    ltrain is intended to be an open source, client-server, multiplatform, 3D environment for managing railroads and trains and driving consists with availability to create own content.
    Downloads: 0 This Week
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  • 11
    BoardWars is a teaching utility for computer science classes. It runs as a server supporting multiple turn based board games. The games are played by supplying the AI code in java or c++. BoardWars was funded by the University of Iowa
    Downloads: 0 This Week
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  • 12
    The exciting and complex text-based online Battletech game as developed and actively used by Battletech 3030MUX and others.
    Downloads: 1 This Week
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  • 13
    FliteTutor is currently merely a concept for an interactive training enhancement to the free flight simulator FlightGear, the purpose will be to provide basic tutorials within FlightGear about its general usage and also specific topics. (check homepage)
    Downloads: 0 This Week
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  • 14
    The year is 2050. Wars between nations have been outlawed. Instead, the new warriors are the Elite programmers of every nation. Wars are fought in a virtual arena using automated bots that are controlled using a computer language similar to C.
    Downloads: 0 This Week
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  • 15
    Clockwork Universe is a generic "distributed-virtual-universe" game development and hosting platform, biased towards adventure games (rather than e.g. 3D shooters). It's mainly an integration and service abstraction framework (without gfx., physics et
    Downloads: 0 This Week
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  • 16
    JSCellSim
    Downloads: 0 This Week
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  • 17
    A Free Radio Control Plane Simulator.
    Downloads: 0 This Week
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  • 18
    Forgotten Destruction is a free real-time strategy game developed using the Simple DirectMedia Layer. It focuses on the conflict between an evil shadowy empire and human race with their nearby allies.
    Downloads: 0 This Week
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  • 19

    Geome

    A multiplayer recreation of what Digital Integration did in the 1990s

    GeoME (Geographic Military Enviroment) is a project to create a battlefield simulation framework, which can then be used for various projects. Our project has been influenced by games like Carrier Command, Hind, Apache and Battlezone.
    Downloads: 0 This Week
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  • 20
    Arkon simulates a universe of interacting entities. It is an experiment with learning experience as its grand goal. The development path is strictly dynamic, starting as a starship simulation with eyes on the possibility of battles among AI-piloted ships
    Downloads: 0 This Week
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  • 21

    SimKit

    The Objective-C Interactive Simulation Abstraction Layer

    SimKit(because GameKit was taken) is designed to allow quick and easy cross platform abstraction away from platform dependant drawing and physics libraries. The APIs provide a generic way to make common calls for drawing, animating, and otherwise manipulating 3D entities, as well as shading and texture information.
    Downloads: 0 This Week
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