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Open Ski Jumping is a ski jumping game in its infancy. Some features are still under development (world cup, sound, networked play), others are already present (replays, hill records). Currently you can jump on 3 hills (K90, K120, K185).
Elite Zero is a simulation game in the broadest sense of the word. The aim is to simulate natural and economic processes while providing an enjoyable game. The idea comes from the "Elite" series by Ian Bell and David Braben.
The OS X Game Patch Repository is a project to port open source games and game libraries to Mac OS X. Detailed instructions and patches are included, and contributions are welcome.
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the Balls Graphics Library aims to provide all the tools you
need to develop artificial worlds, including a script-driven 3D
modeler, OpenGL-based renderer, physical simulation engine,
and realistic image synthesizer.
The year is 2050. Wars between nations have been outlawed. Instead, the new warriors are the Elite programmers of every nation. Wars are fought in a virtual arena using automated bots that are controlled using a computer language similar to C.
This game attempts to recreate the sport in a computer. For starters, we'll come up with a 2D sprite based game, but that may eventually change towards a fully featured 3D game with advanced AI, etc.
Damocles is a game engine programmed in C++.(Opengl/SDL) ||| OS:Linux / Windows ||| 3 main modules in Damocles: ||| Damocles : 3D engine |||Junior : Physic and Mathematics engine ||| Unik : Network engine (Only for Windows version for the moment)
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
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Clockwork Universe is a generic "distributed-virtual-universe" game development and hosting platform, biased towards adventure games (rather than e.g. 3D shooters). It's mainly an integration and service abstraction framework (without gfx., physics et
pSmunli is another opensource Physics SiMUlatioN LIbrary in 3D environment. To perform more realistic simulation on your application(such as game and scientific simulation). It supports OpenGL and DirectX.
Greyhounds is a GTK-based greyhound racing and breeding game. You manage a kennel, breed and trade dogs and participate in races. Your goal is of course to breed succesful and fast greyhounds and reach good times in the rac
UltraLife simulates Conway's Game of Life, either automatically or one step at a time, with the ability to detect stable patterns and simple repeating states. It also simulates other cellular automata systems.
This project contains the software used by the University of Toronto RoboCup team for controlling a team of robots to compete, against another such team, in a real time soccer environment.
Become the leader of the Gerbils, Mice, or other creatures in a race to hoard nuts,
build towns, and have fun! Watch out for Foxes, Hawks,
and other nasty creatures. Get help from rolling
Armadillos, stinking Skunks and many other creatures.
RTS game engine contributions to Stratagus. RPG mode, first-person mode, underground areas and more are planned. A distribution of Stratagus with the contributions compiled in will also be released here.
Dawn of the Titans is a project to provide basic softcode/hardcode snippets, advice, and documentation for BattleTechMUX players and staffers alike. This is of particular interest to BTMux coders and admins.
Pizza Business is a game written in object-oriented C++, utilizing WxWindows, in which you start and control a pizza business / pizza restaurants, limited to a budget. The game is being targeted for multiple platforms including Windows and Linux.