Transform your applications and workflows into powerful agentic systems at global scale.
Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
Get Started Free
Save Up to 91% on Cloud Compute With Spot VMs
Automatic sustained-use discounts. One free VM per month. No negotiation needed.
Run batch jobs at 60-91% off with Spot VMs. Long-running workloads get automatic discounts with sustained use.
Arkon simulates a universe of interacting entities. It is an experiment with learning experience as its grand goal. The development path is strictly dynamic, starting as a starship simulation with eyes on the possibility of battles among AI-piloted ships
This is a Roller Coaster Tycoon port for the Sony PSP. It will be compatible with the PC Version. The port will use the same files as the PC version so you must own the game to use this port.
** Edit:**
Sorry to everyone wanting this port... in another project i have hit a few hickups that until further notice come has killed this project. they are as follows;
1: due to the fact that the original game was written in assembly, it was running as fast as it could... i cant get code that...
OpenSpore will resemble the new PC game Spore but in a open source fashion. We are currently accepting new staff and fellow idea givers. anything is useful to the project.
ASS is a project to implement an ELITE-style game with multiplayer capabilities,
realistic and physically correct movement in space, trading, lots of ships, planets, guilds, fighting, exploring, aliens, evolving technology... Everything...
IcePidgen is a military combat simulator that takes the form of a First Person Shooter.
It attempts to enforce the use of modern-day team combat principles in large scale engagements.
The Objective-C Interactive Simulation Abstraction Layer
SimKit(because GameKit was taken) is designed to allow quick and easy cross platform abstraction away from platform dependant drawing and physics libraries. The APIs provide a generic way to make common calls for drawing, animating, and otherwise manipulating 3D entities, as well as shading and texture information.
Fast-paced multiplayer blade fighting 3D game allowing you to express your feelings on your opponents, using martial arts techniques and rapid gestures.
Can you recover when it matters most? Take this quick assessment to identify gaps and build greater recovery confidence.
Is your recovery strategy as strong as you think? Take this quick self-assessment to check your recovery readiness and gain tailored insights. In only 2 minutes, you'll learn where you fall on the recovery readiness scale.
SuperStarTrek.ORG is the youngest daughter of the classic SUPER STARTREK game, ready to use on modern OSes. The game is written in C. Read more: http://www.superstartrek.org/
A simple pong game. This pong game is different from the others, because the player's pad can be controlled by motion in front of a webcam (if one is avaiable).
3D game engine which will later on be used in a complete game development. The game engine will be using OpenGL as it's base drawing and rendering library being industry standard.
This is an advancement of foobillard, only focused on snooker with optimized performance and more realistic queue-handling. it includes all official rules and new tournaments.
Multiplayer tactic action game with something of RPG for 20 - 40 players, space game, battles, digging the ore, creating you own ship, 3 Sides (Red, Blue and Anarchists + alone pirates ) the average time of playing one game is 2 hours.
Imagine, that browsing 3D worlds would be as easy as browsing web pages. Or that you could take character modeled and animated by you into your favorite 3D game, invite your friend to your personal 3D reality. Or that... ENOUGH!! Time to make it real!