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A customizable robot framework for Second Life®, with communication links to in-world LSL scripts, such as a built-in web-server and database. Robots allow much more flexibility and speed than LSL can offer.
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This game consists of a client-side API, a server programm and some GUI. Players develop the artificial intelligence of a robot, which acts on a playground and tries to kill other robots.Everything is implemented in c# and works with Mono.
The Ovorp Game Engine is: Client/Server Networking, Object Management, Full Hardware Acceleration, Raytraced Collision Detection, Native C#/.Net Game Objects, Cross-Platform, Scalable from Pong to a MMPOG, MIT Licensed to encourage commercial development
This is a project to try and complete the MaNGOS WotLK Beta Server,
so that when WotLK goes live on official Blizzard open server's we'll be able to get MaNGOS up and running with WotLK.
More information will be available at a later time.
This is a web based, MMO strategy game, based on exploration, expand, extraction and extermination. Game provides open world and scenario mode games, global statistics and achievements.
Whole server code is being written in C# and ASP.Net.
An updater for the OpenTTD open source project, with built in server listing to allow users to quickly update their installation to the same version the server is running