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OpenArena is a 3d game creation engine. It is a rendering system that can be used for more than just games but it is targeted at games. The basic use being create some game media textures models maps and config files for physics and rules.
Dragging and Dropping Components for Multi-projection Applications
This component set for the Unity game engine facilitates the development of immersive and interactive multi-projection applications. The drag-and-drop components allow Unity applications to run on a commodity PC cluster with passive support for stereoscopy, perspective correction according to the user's viewpoint and access to special servers to provide device-independent features.
Cite us. Please check the package main paper (1), the survey used as base (2), and some multiprojection...
BFI is a 3rd person multiplayer realtime starship space combat game. Fleets fight for resources, and captains for promotion, in the style of Netrek and Navy Field.
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An online 3D hand to hand combat game utilizing the Open Dynamics physics engine for full realism. Coupled with a custom move designer and an online ladder and ranking system, RagDoll Combat is the ultimate in head to head online fighting and competition
The General Creature Simulator will be a creature/human simulator somwhat akin to The Sims, and will wake use of the Irrlicht graphics engine and the Lua scripting language.