...This is the form in which I wished to do the first release of the terrain rendering Algorithm I have developed throughout almost 2 years.
Written in C++, featuring multithreading (2 threads):
a total remake of the first 3D game I did years ago, CTruck3D_Simplex and sequels.
This works better, thought the basic idea is the seme. Similar to the old games Terep2 and "1nsane".
I am an algorithmist, not a game developer: so it was hard for me to put this togather. But I did this tribute to videogames.
Have lots of fun!
KEYS:
mouse: primary camera control
arrows: drive vehicle ;
SHIFT: turbo ;
TAB: change car.
...