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This project aims to provide a fast chess bot able to recognize moves and respond to them via use of an external UCI-engine, such as - preferrably - Rybka 2.9.
Check out a live demo here: https://vimeo.com/128428976
A plugin for the Orbiter Space Flight Simulator (http://www.orbitersim.com) that allows external clients read and write access to the Orbiter API in a human-readable format.
A parody of sorts that allows you to simulate your own ISP, including network hardware, irate customers, and external pressures from folks like the FBI and the RIAA.
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Sources : http://www.mirari.fr/lSpS
Binaires : http://www.mirari.fr/aINe
Pour compiler : http://www.mirari.fr/anq5
This game look like starfox/starwing.
It is working on winXP but it could also be easily adapted to linux
due to the fact that it use compatible library.
This game integrate :
- (no external) Physical engine.
- Terrain with 3D texture.
- ...
This project is actually several projects made as a 3d graphics graduation project, everything was made with allegro with little or no use of external libraries, everything had to be written from scratch. Featuring Light Maps, Shadows and more.
SimData-CSP is a C++ library for data management in simulations that provides dynamic object creation, automatic binding to external static data at runtime (using precompiled XML), and many data classes useful in simulations (with full Python bindings).