Showing 11 open source projects for "ofn-layer-modes"

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  • 1
    A UNIX/Windows/Linux remake of the DOS-game "stunts", providing modern features like openGL graphics, 3D sound and internet multiplaying. Design your own tracks, choose your opponents and try the most spectacular stunts you've ever seen.
    Downloads: 14 This Week
    Last Update:
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  • 2
    qutoss

    qutoss

    sandbox particle simulator that obeys schrödinger's equation

    Enjoy bizarre Quantum Mechanics animations by throwing a 2D particle in arbitrary environments. There is infinite freedom in customizing the potentials: draw out absurd terrains, or opt for standard experiments such as double-slit. The project's purpose is to aid the user in building intuition for the peculiar workings of the quantum realm. As such, it aims to be user-friendly and does not require prior knowledge of QM. Currently only available for macOS and Windows users (Linux...
    Downloads: 0 This Week
    Last Update:
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  • 3
    Galaxy Genesis

    Galaxy Genesis

    Basic galaxy simulation with game elements.

    Galaxy genesis is a project where you can: Simulate gravity by adding in many different planets. Load planets from file, meaning you can share galaxy's between people. You can change modes with in the game, these mode at the moment are: Mode 1: All planets have negative mass therefore repel each other. Mode 2: Normal mode everything is as it is in real life. Mode 3: Game mode where the planets are stationary and you battle to control the universe. And many more things to come.
    Downloads: 0 This Week
    Last Update:
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  • 4
    LinCity-NG
    LinCity-NG is a city simulation game. In the game, you are required to build and maintain a city. You can win the game either by building a sustainable economy or by evacuating all citizens with spaceships.
    Downloads: 53 This Week
    Last Update:
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  • 5
    OpenGRASP is a simulation toolkit for grasping and dexterous manipulation. It is based on a modular architecture, that supports the creation and addition of new functionality and the integration of existing and widely used technologies and standards.
    Downloads: 0 This Week
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  • 6
    An abstraction layer allowing the use of different physics libraries through a consistent API. It's possible to swap between different physics engines without altering code. Interfaces are provided to connect it to your visualisation framework of choice.
    Downloads: 0 This Week
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  • 7
    A cross-platform networked game based on SDL/OpenGL and SDL_net about little cars racing, fighting with much action, fun, many game modes, also team play and many many more. View from the top but we plan the solution to be half 2D and half 3D(like GTA2)
    Downloads: 0 This Week
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  • 8
    One of the first Ultimate Frisbee video games. It is a fast paced 2v2 frisbee simulation with simultaneous control of the thrower and receiver and a variety of modes and features, using OpenGL 3D graphics.
    Downloads: 1 This Week
    Last Update:
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  • 9
    Forget the world of Pro Golf, with Duffer! you are just not even in the same league! Welcome to the world of amateur golfing where nothing works quite like you had hoped. Game modes like Beer Round, Alien Invasion, Business Deal, and with secret levels..
    Downloads: 0 This Week
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  • 10
    Forgotten Destruction is a free real-time strategy game developed using the Simple DirectMedia Layer. It focuses on the conflict between an evil shadowy empire and human race with their nearby allies.
    Downloads: 1 This Week
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  • 11

    SimKit

    The Objective-C Interactive Simulation Abstraction Layer

    SimKit(because GameKit was taken) is designed to allow quick and easy cross platform abstraction away from platform dependant drawing and physics libraries. The APIs provide a generic way to make common calls for drawing, animating, and otherwise manipulating 3D entities, as well as shading and texture information.
    Downloads: 0 This Week
    Last Update:
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