SDL/OpenGL based WW2 german submarine 3d simulation, multilanguage support, multiplatform support with advanced sound and graphics. Please visit dangerdeep.sourceforge.net for any news or visit us in #dangerdeep on freenode IRC.
Generic Collectible Card Game is a multiplayer multiplatform implementation of a card game engine. The card game engine is designed to be of general purpose core for several modules each defining the game specific behaviour.
Vehicle simulation with freedom of movement on large map (5x5km).
Simple Linux game inspired by Terep2 and 1nsane written in C++ using SDL library based on my own physics engine (spring systems and rigid body dynamic simulation).
Offroad Engine was part of my bachelor thesis at Czech Technical University in year 2006. This is updated version from 2008 with improved graphics and sounds.
Game map was originally imported from OpenTTD (that's why roads are so perpendicular) but now I decided to start working on this project again and to add support for...
This project is an attempt to redevelop the rail control simulation game inspired by the closed source projects Gordikon/Softikon/Multikon (http://softikon.wz.cz/) with the stress to:
1) multiplatform support (allowing to run natively not only under Windows but as well under and Linux, eventually Mac and other OS)
2) open source / open to ideas (allowing extensions, maps and add-ons by user community contributions)
Read more on Maintainer's blog
Česky:
Tento projekt je pokus znovu vyvinout simulátor řízení železniční dopravy podobný projektům Gordikon / Softikon / Multikon (http://softikon.wz.cz/) s důrazem na:
1) multiplatformní podporu (umožňit spouštět hru nativně nejen pod Windows, ale i pod a Linux, případně Mac OS a další)
2) open source / komunitě otevřený ekosystém (umožňit rozšiřování příspěvky uživatelských zdrojových kódů, uživatelskými mapami a add-ony)
Více pod Maintainer's blog
Open Football aims to become the new best multiplatform soccer game that everyone can enjoy. Providing arcade style playing while still mantaining the manager side of the game ensures hours of high quality, nail bitting fun.
An multiplatform C++ environnement for simulating robots. Characteristics are :
- robots are created using lego philosophy
- robot behaviour language to be defined (lua ?)
- multi users support on a same environnement