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Vehicle simulation with freedom of movement on large map (5x5km).
...Offroad Engine was part of my bachelor thesis at Czech Technical University in year 2006. This is updated version from 2008 with improved graphics and sounds.
Game map was originally imported from OpenTTD (that's why roads are so perpendicular) but now I decided to start working on this project again and to add support for maps from my World Editor app:
https://www.youtube.com/watch?v=7YOlTLTLCwU
Adage is an advanced 2D top-down gaming/simulation engine with features such as autonomously driven agent classes, artificial intelligence, navigation-mesh-based navigation, a mapeditor, and a set of entity classes designed for flexibility.
REAL LANDSCAPE PROJECT is an application for 3d visualization of any part of real world.It is based on OGRE engine and has a DCC tools editor for the creation of the 3D map/scene and GIS features for import elevation files type and run in FPS game view.
Cross-platform 3D Game Interpreter for 3D design games simulation and Virtual Reality Graphics Rendering with GUI and Command Line. Include mapeditor , game modeler , script editor.
Sarge3DEngine contains a 3D Model Editor and a 3D Engine. Maps can be created in the editor that provides a perspective view and 3 orthographic views. The map is then fed into the engine to provide real time rendering of the models and FPS movement.
OpenMatrix is going to be a universal game engine that will allow for unlimited map sizes, the more servers there are the bigger the map can be. Users will be able to drive fly walk shoot etc all in the same game. There will also be an editor.