Start from a prompt and build production-ready apps on your data—with security, permissions, and compliance built in.
Vibe coding tools create cool demos, but Retool helps you build software your company can actually use. Generate internal apps that connect directly to your data—deployed in your cloud with enterprise security from day one. Build dashboards, admin panels, and workflows with granular permissions already in place. Stop prototyping and ship on a platform that actually passes security review.
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Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
The IL-2 Selector is a tool which enhances the memory management of the game "IL-2 Sturmovik 1946".
The game is written in Java, running on a J2SE 1.3.1 JVM. The standard setting utilizes less than 128MB RAM only, which was fine when the game was developed initially, but nowadays patches and mods lead to a situation where more memory is necessary to smoothly run the game.
An open source controller for Scalextric community
Open source controller for Scalextric community.
Scalextric Controller is composed by a custom hand controller, used to drive the Scalextric slots cars, and Android application used to communicate with the hand controller via Bluethoot low power (BLE). This project repository contains the PCB project, the micro embedded software, the Android App and the 3D CAD design of the cricital mechanical parts.
IL-2 Class Hasher is a tool designed to make life easier for Java coders working on Mods for the game "IL-2 Sturmovik 1946".
It takes care of all types of postbuild tasks such as collecting compiled class files, hashing file names, copying hashed files to the mod's target folder etc.
This tools is approx. 100 times faster than the famous classhasher written by QTim.
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This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
The Rossum Project is an attempt to collect and distribute robotics software. We are seeking help with our first project, a mobile-robot simulator featuring a 2-D virtual world, and new work including artificial intelligence and robot-control logic.
A PSP porting of SUN's phoneMEAdvanced project (https://phoneme.dev.java.net/), to enable MIDP/PBP/JavaME applications running on PSP. You can also find phoneMEFeature PSP porting from another project: pspkvm(https://sourceforge.net/projects/pspkvm)
Prenzl!! is a desktop application and a screen saver running artistic cellular automata. The application is based on an Eclipse architecture and the rules can be in native. Our mission is to provide a viewer and an SDK for this kind of art, called CArt.
As a healthcare provider, you should be paid promptly for the services you provide to patients. Slow, inefficient, and error-prone manual coding keeps you from the financial peace you deserve. XpertDox’s autonomous coding solution accelerates the revenue cycle so you can focus on providing great healthcare.
RealTimeBattle is a programming game, in which robots controlled by programs are fighting each other. The goal is to destroy the enemies, using the radar to examine the environment and the cannon to shoot.
RTS game engine contributions to Stratagus. RPG mode, first-person mode, underground areas and more are planned. A distribution of Stratagus with the contributions compiled in will also be released here.
OpenBaseball will be a text-based baseball simulation using real data of baseball players. I hope to make the game statistically accurate in reproducing past seasons. I want it to be as statistically accurate as Diamond Mind Baseball.