Showing 31 open source projects for "basic"

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  • 1
    OpenArena is a 3d game creation engine. It is a rendering system that can be used for more than just games but it is targeted at games. The basic use being create some game media textures models maps and config files for physics and rules.
    Downloads: 1 This Week
    Last Update:
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  • 2
    Visual Pinball
    THIS SVN REPO IS NOW OUTDATED, PLEASE USE THE GITHUB LINK ABOVE! Visual Pinball - Project started by Randy Davis, continued by the Visual Pinball development team and contributors from the source that was released under the 'old MAME license' (no commercial use) in February 2010.
    Downloads: 22 This Week
    Last Update:
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  • 3
    New CTruck3D Rally

    New CTruck3D Rally

    Free-roaming 3D racing game featuring advanced terrain rendering

    ...Written in C++, featuring multithreading (2 threads): a total remake of the first 3D game I did years ago, CTruck3D_Simplex and sequels. This works better, thought the basic idea is the seme. Similar to the old games Terep2 and "1nsane". I am an algorithmist, not a game developer: so it was hard for me to put this togather. But I did this tribute to videogames. Have lots of fun! KEYS: mouse: primary camera control arrows: drive vehicle ; SHIFT: turbo ; TAB: change car. o: change camera ; 1,2: zoom-in/out ; 3,4 : horizontal and vertical camera placement (internal view) u: respawn car c,v,f,r :secondary camera control. 8,9:plane drv
    Downloads: 0 This Week
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  • 4

    NongraphicalRTS

    An experimental strategy game made out of basic UI elements

    I originally made this just to practice UI building but I think eventually it will become a full-featured game. My vision is to create a strategy game entirely independent of sprites, backgrounds or any other graphics. To do this, I will represent units and buildings as symbols in a grid. The rest of the interface will consist of tabs, menus, text boxes, buttons, -typical UI elements.
    Downloads: 0 This Week
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  • 5
    Galaxy Genesis

    Galaxy Genesis

    Basic galaxy simulation with game elements.

    Galaxy genesis is a project where you can: Simulate gravity by adding in many different planets. Load planets from file, meaning you can share galaxy's between people. You can change modes with in the game, these mode at the moment are: Mode 1: All planets have negative mass therefore repel each other. Mode 2: Normal mode everything is as it is in real life. Mode 3: Game mode where the planets are stationary and you battle to control the universe. And many more things to come.
    Downloads: 0 This Week
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  • 6

    Stargate

    A stargate animation

    A stargate animation written in FreeBasic and Qt. Enjoy!
    Downloads: 0 This Week
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  • 7
    Simple World

    Simple World

    The simulation of a world and the bugs that live on it

    Simple World is the simulation of a world and the beings that inhabit it. Simple World tries to reproduce the basic elements that define a simple world. The objective of the project is to observe the evolution of this world and of these beings.
    Downloads: 0 This Week
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  • 8
    3-DPhysicsSim

    3-DPhysicsSim

    3-DPhysicsSim is an interactive 3-D physics simulator.

    3-DPhysicsSim is an interactive 3-D physics simulator which allows you to create a scene filled with objects and see how the objects act in real-time when governed by the laws of physics. 3-DPhysicsSim was created with the help of Irrlicht, WxWidgets and Bullet
    Downloads: 0 This Week
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  • 9
    Gooper1 Building Creator

    Gooper1 Building Creator

    A revolutionary building creator for Skyscraper.

    NOTE: G1BC IS NOT READY FOR DOWNLOAD YET. G1BC is a graphical building design tool for Skyscraper that is designed to be a step up from Beno Building Creator. It is coordinate-based, which allows for walls of any size, height, and angle compared to BBC's full-height, 90-degree walls. G1BC is currently in early development. The development team (gooper1 and elevescalators) are aiming for a beta release date in mid- to late-2012. G1BC is licensed under the CC BY-NC-SA license,...
    Downloads: 7 This Week
    Last Update:
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  • 10
    GameOfLife-sfml

    GameOfLife-sfml

    Game of life sim using SFML

    An implementation of Conway's Game of Life http://en.wikipedia.org/wiki/Conway%27s_Game_of_Life in C++ using SFML http://www.sfml-dev.org/ for the simulation and Win32 for the interface. It is a fairly basic implementation, preset pattern choices is pretty limited and there is no speed setting.
    Downloads: 0 This Week
    Last Update:
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  • 11
    Narveso Challenge

    Narveso Challenge

    Game of Geometry, Structure, and Physics

    This is a game to challenge those among us with interest in the workings of basic laws of physics and geometry to hold up stable structures. . Visit http://alsabawi.com
    Downloads: 0 This Week
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  • 12
    A ship gun ballistic dynamics model. Prototype possibly for inclusion as a class in a sea warfare game. Development of the project will include visual representation of shell trajectory, editing of shell / gun characteristics.
    Downloads: 0 This Week
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  • 13

    Frets On Fire Nxt

    An FoFiX upgrade

    I am in the process of looking for a team to make this must have exp in Visual C++. This game will change depending how it turns out during the development process.
    Downloads: 0 This Week
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  • 14
    This project is started with the intent to create the basic pieces needed to build an MMO or an online virtual world.
    Downloads: 0 This Week
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  • 15
    Cross platform Space-based MMORPG: spaceship construction using basic bricks of structural elements with infinity modularity. Space exploration and trading, factory building, spaceship and weapon creation, development of guilds and politics.
    Downloads: 0 This Week
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  • 16
    FSLink is a set of programs that use an interface to Microsoft Flight Simulator and display information to a virtual pilot. The languages involved are C and VB (C for the main OpenGL gauge displays and VB for the Server/Client set).
    Downloads: 0 This Week
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  • 17
    I am aiming to produce a variety of simulations, mainly based around railways and space.
    Downloads: 0 This Week
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  • 18
    A clone of Attack, Retrieve, Capture, the best game of 1997: a top-down 2D capture-the-flag game in which you pilot a small well-armed spaceship!
    Downloads: 0 This Week
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  • 19
    The goal of this project is to develop a room based massively multiplayer online role playing game. The intention is to have several versions of the client (text based / MUD, 2D, and 3D) interacting with a single server.
    Downloads: 0 This Week
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  • 20
    A game in which players program and design robots to battle with each other. Based on the original Mac game by David Harris and Lucas Dixon.
    Downloads: 0 This Week
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  • 21
    iTanks: Use your skills in C++ to compete with other programmers. Two software tanks battle in a virtual arena.
    Downloads: 0 This Week
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  • 22
    Alcedo Software Is a group trying to promote the widespread use of the Microsoft .Net Framework through series of Software Packages design to be useful to the Home user and as an example to Developer
    Downloads: 0 This Week
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  • 23
    FliteTutor is currently merely a concept for an interactive training enhancement to the free flight simulator FlightGear, the purpose will be to provide basic tutorials within FlightGear about its general usage and also specific topics. (check homepage)
    Downloads: 0 This Week
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  • 24
    Futbol NET is a soccer manager simulator. The goal of the game is manage one soccer team in a league (buy and sell players, build the stadium, take control over the club finances...).
    Downloads: 0 This Week
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  • 25
    Dawn of the Titans is a project to provide basic softcode/hardcode snippets, advice, and documentation for BattleTechMUX players and staffers alike. This is of particular interest to BTMux coders and admins.
    Downloads: 0 This Week
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