Showing 7 open source projects for "aras-common"

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  • 1
    Trigger Rally

    Trigger Rally

    A fast-paced free software rally racing game

    ...Many configuration details for display and audio adjustments can be edited in the well documented plain text configuration file. Additional contributed maps and events are ready for download as plugins. Trigger Rally works well with common low performance laptops from about 2008. And if something like snow flakes and vegetation sprites demand to much from your system you can just disable it.
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    Downloads: 53 This Week
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  • 2
    open-dis

    open-dis

    Open-DIS implements the IEEE DIS protocol in multiple languages.

    An open source implementation of the Distributed Interactive Simulation (IEEE-1278) standard in C++, C-Sharp, Objective-C, Java, Javascript and XML. Example applications including sending and receiving native DIS traffic, X-Plane plugin, and WebSocket/Javascript/WebGL applications. See the individual code directories for each package of interest. This project is inactive and has migrated to a GitHub project at https://github.com/open-dis
    Downloads: 5 This Week
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  • 3
    The game was modeled on Minecraft designed to create different variations of the free world and the common multi-player game.
    Downloads: 0 This Week
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  • 4
    Describing objects, rules & interactions, the most intuitive way, any scene can be represented in an as detailed fashion as wished. Applications in gaming, modeling/simulation, interactive content.
    Downloads: 0 This Week
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  • 5
    This project has created a plugin for the Multi Purpose Viewer (MPV) an open source Image Generator (IG) used for testing the Common Image Generator Interface (CIGI). The code of this project is an adaptation of the ShaderManager from Delta3D.
    Downloads: 0 This Week
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  • 6
    OpenGL/SDL open-storyline flying car-sim game life in the City. survive. inspired by Elite/Frontier series, Grand Theft Auto, Flashback...
    Downloads: 0 This Week
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  • 7

    SimKit

    The Objective-C Interactive Simulation Abstraction Layer

    SimKit(because GameKit was taken) is designed to allow quick and easy cross platform abstraction away from platform dependant drawing and physics libraries. The APIs provide a generic way to make common calls for drawing, animating, and otherwise manipulating 3D entities, as well as shading and texture information.
    Downloads: 0 This Week
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