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LOOP (Language Object Oriented Parallel) is a visual programming language project dedicated to creating a full suite of components for simulation of hierarchical dynamical systems in discrete time.
Primordial Life transforms your screen into a artificial world where living biots can survive and multiply. The course of evolution can take many paths, resulting in a variety of biot shapes and behaviors.
CyberDweller : a multiplayer SimCity clone with web based interface. Game in progress 50x50 map, 20% water, 20% hills, 100 user limit (95 open as at Nov 16 2001 - sign up now, game has started!!)
This simulator will be based on a server and client side. The Server app will run on "C/C++" environments and the client will be a CGI script. First, we'll try to do a simple simualtor. Then we'll go over to improve the client with a kind of rendering eng
LCARS Application Manager (LCARS-AM)is a platform for Trek-themed simulation control in real-time. Embedded interfaces will allow development in various scripting languages as well as C & C++. Coding has now begun.
A multiplayer recreation of what Digital Integration did in the 1990s
GeoME (Geographic Military Enviroment) is a project to create a battlefield simulation framework, which can then be used for various projects. Our project has been influenced by games like Carrier Command, Hind, Apache and Battlezone.
Untitled is a yet untitled realtime 3D space combat game. Think something along the lines of a first person shooter, but with ships.
Written to run on Linux and Win32 (using SDL).
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Colonize the universe, trade with your friends as well as your enemies, Begin with alliances to end with total domination. Only you can choose how to play this game. Possiblitly exist that the universe is ever expanding. Idea is that users are both cli
The Form: Strategy, Role Playing, Persistent World, MMO. The year, 2500. The Place, Mars. In the process of being terraformed, the planet is up for grabs. Players fight and participate in an economy which involves cash and altruistic causes.
A C++ library which implements the physical modeling framework described in the book 'Physically-Based Modeling for Computer Graphics' by Ronen Barzel. It includes low-level and high-level classes for computing motion of physical bodies, and some demos.
SimGear is a set of open-source libraries designed to be used as
building blocks for quickly assembling 3d simulations, games, and
visualization applications.
SimGear is a relatively new project, and while quite a bit of code has
been written as par
dopewarsbb is the blackberry version of the drug dealing game "drug wars" which I believe was written by john dell. This version owes a lot to the palm release of the game by matt lee.
MTS-1 = Military Tactics Simulation
Open source massive multiplayer tactical shooter / military battlefield simulation (first person) suited especially for online competitions. Progress: still coding non visual stuff.
StarFrag - is a multiplayer lan game consisting of up to 8 players deathmatch. Each player controls up to 9 starships simultaneously as his fleet. He can give orders, set waypoints, etc.
"Nearly Intelligent Computer Operated Language Examiner" - NICOLE is a theory or experiment that if a computer is given enough combinations of how words, phrases and sentences are related to one another, it could talk back to you.
Create and control a Monster. You are a movie director, you decide how to play your monster. You terrorise the city, destroying buildings/landmarks, eating people while fending off police, army as they try to stop you!
SimCity meets Godzill