Showing 81 open source projects for "code-server"

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  • 1
    This is a ship design tester for Vast Universe on the Dying Sun server. Here you can test designs for the game without needing an open slot in the game.
    Downloads: 0 This Week
    Last Update:
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  • 2
    A windows based simulator for a real multimedia message service center.
    Downloads: 0 This Week
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  • 3
    OpenTTD is an open source clone of the Microprose game "Transport Tycoon Deluxe". For more recent versions visit our website: http://www.openttd.org
    Downloads: 11 This Week
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  • 4
    The Day 0
    The Day 0 is (yet) minimal FPS, and will include networking feature and a RTS mode. We use the irrlicht demo as a basis for implementing some new features. So, don't be surprised if you doesn't see any graphical change in the release :-)
    Downloads: 0 This Week
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  • 5
    Boids, developed by Craig Reynolds (http://www.red3d.com/cwr/) in 1986, is an artificial life program, simulating the flocking behaviour of birds. This demo implements the pseudo code found here: http://www.kfish.org/boids/pseudocode.html
    Downloads: 0 This Week
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  • 6
    A shareware game called begin was released in 1984: a tactical starship game with a good AI and fair rules (the computer had no advantage) I've hacked assembly code to make it a multiplayer game, so that folk can challenge each other rather than the AI.
    Downloads: 0 This Week
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  • 7
    This project has created a plugin for the Multi Purpose Viewer (MPV) an open source Image Generator (IG) used for testing the Common Image Generator Interface (CIGI). The code of this project is an adaptation of the ShaderManager from Delta3D.
    Downloads: 1 This Week
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  • 8
    Sandbox application using the Box2D physics engine with graphics done by SDL and OpenGL. I include some of the Box2D source code in this project. I claim no credit for any of the source files with the "b2" prefix.
    Downloads: 0 This Week
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  • 9
    A server emulator for EVE Online to allow private servers and offline play.
    Downloads: 0 This Week
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  • 10
    Second Life is a 3-D virtual world entirely built and owned by its residents.
    Downloads: 0 This Week
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  • 11
    A PSP porting of SUN's phoneMEAdvanced project (https://phoneme.dev.java.net/), to enable MIDP/PBP/JavaME applications running on PSP. You can also find phoneMEFeature PSP porting from another project: pspkvm(https://sourceforge.net/projects/pspkvm)
    Downloads: 0 This Week
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  • 12
    NAMC - New version is based on Ogre3d, Ogrenewt & Newton game dynamics, and raknet. Slowly becoming an open mmorpg client/server. SVN Version supports PLSM2 for vast terrains and fast scene switching, and DotScene for general configuration of the scene.
    Downloads: 0 This Week
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  • 13
    This is the Home of Live for Stats an InSim Addon for Live for Speed. It collects the Stats of a Race/Qualify via UDP and can export them to a XML- file.
    Downloads: 0 This Week
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  • 14
    The goal of this project is to create an open source space MMORPG. If you are interested in joining the team stop by our irc channel #BEO at server irc.solsoftware.org
    Downloads: 0 This Week
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  • 15
    FSLink is a set of programs that use an interface to Microsoft Flight Simulator and display information to a virtual pilot. The languages involved are C and VB (C for the main OpenGL gauge displays and VB for the Server/Client set).
    Downloads: 0 This Week
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  • 16
    A distributed evolution simulation. Features a separate client and server. The client uses OpenGL and OpenAL for visualation and auralization.
    Downloads: 0 This Week
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  • 17
    An abstraction layer allowing the use of different physics libraries through a consistent API. It's possible to swap between different physics engines without altering code. Interfaces are provided to connect it to your visualisation framework of choice.
    Downloads: 0 This Week
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  • 18
    The goal of this project is to develop a room based massively multiplayer online role playing game. The intention is to have several versions of the client (text based / MUD, 2D, and 3D) interacting with a single server.
    Downloads: 0 This Week
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  • 19
    UDSL is abreviation of Universal Distributed Simulation Library. This is library for building flexible distributed simulation systems. This library uses Object Oriented appoach and based on distributed and decentralized architecture.
    Downloads: 2 This Week
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  • 20
    A collection of libary and utility code for discrete event simulation.
    Downloads: 0 This Week
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  • 21
    Codewars is an client-server game. You have to write a robot-program in any programminglanguage, which fights against other robots in an simulated arena. A musst see for fans of artificial intelligence and coding.
    Downloads: 6 This Week
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  • 22
    BoardWars is a teaching utility for computer science classes. It runs as a server supporting multiple turn based board games. The games are played by supplying the AI code in java or c++. BoardWars was funded by the University of Iowa
    Downloads: 0 This Week
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  • 23
    GUI IDE for developing games with the Stratagus engine.
    Downloads: 0 This Week
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  • 24
    An IL2/FB side server for online gaming. Several capabilities from online contest mode (DONE) to online dynamic campaign mode (NEAR FUTURE). Allow the user to host FFA or teams contest, or squadrons to challenge each others in small online wars.
    Downloads: 1 This Week
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  • 25
    GSpace is a server/client multiuser space combat game developed in C++. While still in initial planning stages the game will be playable across a variety of different platforms, including Windows and Linux.
    Downloads: 0 This Week
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