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PSpace is an attempt of making a new client for the popular online 2D Space game Continuum / Subspace, originally by Pyxlz. Subversion enabled (SVN). And a more or less usable release has finally been added to the download page.
Roboships is a programming game, you must build and program 2-10 roboships to fight against each other. Ships can have different hulltypes and set of weapons. Programming is done with flowcharts and battles are fought in 2D sea.
The Web is a really simple web browse. It is EXTREMELY fast. The only bug is that when you go to a website and type it in the url bar you have to type "http://www." It works with flash and java and many other browser features.
A PSP porting of SUN's phoneMEAdvanced project (https://phoneme.dev.java.net/), to enable MIDP/PBP/JavaME applications running on PSP. You can also find phoneMEFeature PSP porting from another project: pspkvm(https://sourceforge.net/projects/pspkvm)
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
A 2D multiplayer strategy game where two teams of light-based lifeforms fight for the dominance of a cell-system. By harvesting resources, building structures and unlocking technologies, they unleash devastating viruses which will destroy the enemy base.
Athelion is a GNU open source 2-d arcade top-view scrolling realtime space-themed shooter game, where you enter arenas with other spaceships and battle. The game itself is 2d, but the engine is done in 3D with OpenGL. Currently only Windows binaries.
Prenzl!! is a desktop application and a screen saver running artistic cellular automata. The application is based on an Eclipse architecture and the rules can be in native. Our mission is to provide a viewer and an SDK for this kind of art, called CArt.
Laucsen Evolve is an Artificial Life Simulator written in C++. It is a simulator with many intentions, as Observe Darwin Theory / Observe result of Mutations / Play with Artificial Animals. Laucsen Evolve have a 2D view of the Simulator World.
RealTimeBattle is a programming game, in which robots controlled by programs are fighting each other. The goal is to destroy the enemies, using the radar to examine the environment and the cannon to shoot.
A cross-platform networked game based on SDL/OpenGL and SDL_net about little cars racing, fighting with much action, fun, many game modes, also team play and many many more. View from the top but we plan the solution to be half 2D and half 3D(like GTA2)
The goal of this project is to develop a room based massively multiplayer online role playing game. The intention is to have several versions of the client (text based / MUD, 2D, and 3D) interacting with a single server.
BoardWars is a teaching utility for computer science classes.
It runs as a server supporting multiple turn based board games.
The games are played by supplying the AI code in java or c++.
BoardWars was funded by the University of Iowa
Final Frontier Trader is a 2D single player space strategy, combat, and trading game. You pilot a starship which is upgradable. You can buy, sell, or trade parts and even new starships. You can even join a fleet for experience in missions and combat.
A funny little game based on the worms-concept. Let your friend meet his creator by blasting him to hell with the mighty Big Motha' Rocket. Or why not heal your friend that just took a bullet for you.
Well... just have fun really =)
This game attempts to recreate the sport in a computer. For starters, we'll come up with a 2D sprite based game, but that may eventually change towards a fully featured 3D game with advanced AI, etc.