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This was the official home of Race Into Space, the computer version of the Liftoff! board game by Fritz Bronner. It was developed by Strategic Visions and published by Interplay as a disk-based game in 1993 and a CD-ROM in 1994.
This location houses the prior release of the game, v. 1.1 released in 2013. There is now a v.2.0.0, which can be downloaded from https://github.com/raceintospace/raceintospace/releases/tag/v2.0.0.
News and updates are available on our Mastodon account at...
VASSAL is a game engine for creating electronic versions of traditional board and card games. It provides support for game piece rendering and interaction, and supports play by email or over a live connection.
Universe is an old VAX console game, rescued from DECUS archives from the 1980's, converted to C and able to be run under Linux. It is vaguely similar to the old STTR1 and TREK73 games of that era.
Generic Collectible Card Game is a multiplayer multiplatform implementation of a card game engine. The card game engine is designed to be of general purpose core for several modules each defining the game specific behaviour.
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Battlefleet - Naval warfare at the turn of the century: 1895 - 1905
...Additional ships may be added by user.
The first stage of the Tsushima battle is given as example - one of possible scenarios.
The game is based on the rules of the Battlefleet from War Time Journal (currently only ships movement part of rules is implemented)
Project Angela is a family of ruleset modeling language (RML) interpreter components written in python. It is intended to easily enable RML support for a variety of different simulation engines, game engines and MMO frameworks.
A computer version of the World War 2 tactical boardgame "Squad Leader" originally published by The Avalon Hill Games Company. Play any scenario against anyone around the world!
A Java port of the Palm game Space Trader. This port is based upon the C# port at Space Trader for Windows. Recent improvements are being made to enhance it into a full-window application, under a new branch of development. Consult the wiki for info.
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Tyrant is a graphical roguelike fantasy adventure game. It features intricate randomly generated landscapes, towns and dungeons. It is written in Java with a highly extensible game engine.
An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft.
tXtFL is a strategy-based football simulator. Teams can be created from real stats on the web, built through custom designed plays, and then used to coach games or predict scores. Note that as of 2010, all new development is taking place at http://textflex.com/txtfl.
An online space trading game. A mod of Starkick Traders, itself derived from Black Nova Traders, with improved interface needing less clicks and writes to the server.
Written PHP/mysql database
Vizzini is a Java game framework which provides common abstractions and interfaces to enable quick game development. Targeted areas include board games, arcade games, card games, and simulations.
Hostile Takeover is a turnbased tactical squad simulation game with multiplayer support. It is heavily inspired by X-COM: UFO Defense. Developed in Java using Java3D, HT will provide a fun game and a reference for developers.
Distributed Fair Dice Roller is a Java component that provides online games with a set of fair dice. Clients each contribute to the dice results, and can verify that all rolls were random, fair, and no other player could cheat.
A shareware game called begin was released in 1984: a tactical starship game with a good AI and fair rules (the computer had no advantage) I've hacked assembly code to make it a multiplayer game, so that folk can challenge each other rather than the AI.
UniVeCS is a generic vehicle combat turn-based game system simulating a broad range of vehicles from starships and giant robots to cars and tanks in both single player and networked multi-player modes.
R3alm is a third version of Realm, a simulation game where you develop a community, through characters. Each character can be assigned actions, and have statistics. In addition, your civilization has statistics such as food, population, etc.
Pyhanse is a python clone / extension of the popular game Hanse. In this game you play a merchant in hanseatic Lubeck. You make money trading with other cities and try to educate your kids so they will do better than yourself. Game currently in German.
Magic:The Gathering over LAN or Internet, alone or against another player (need IP of your opponent). The program is the judge : you play with the true rules. Firemox can also emulate another TBS. Written in Java, works on Mac, Windows and Linux.