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Spacejunk is a video game about traveling in 2D planetary systems. The player must collect garbage which is drifting in space by navigating through the gravitational fields of planets and stars. A rough editor of planetary systems is provided too.
Project Angela is a family of ruleset modeling language (RML) interpreter components written in python. It is intended to easily enable RML support for a variety of different simulation engines, game engines and MMO frameworks.
This is a Java re-implementation of the original AT-Robots project <http://necrobones.com/atrobots>. The players can program robots in AT2 assembly. Seek and destroy your opponents using scanners, radar, sonar, missiles, and mines.
AprendeClick is a Live CD, contains a collection of interactive and educational soft (most are games) thougth mainly for spanish speakers. Es un CD booteable, contiene juegos educativos en español, para aprender jugando. http://aprendeclick.com.ar
Build custom robots in your browser with IncrediBots! Design your robot by drawing shapes, joints, motors, and more! Then, pilot your machine using your own custom key bindings. NOTE: OPEN SOURCE VERSION CAN BE DOWNLOADED FROM "FILES" TAB!
Pocket Cube J3D is a simulator of a Pocket Cube, in Java language and Java 3D graphics API. Java 3D is available at: http://www.oracle.com/technetwork/java/javase/tech/index-jsp-138252.html
Arcus is a Rubik's Cube Simulator written in Java featuring 3D display and cube manipulation. Besides conventional solving, getting from any pattern to any goal pattern is supported. Allows the user to bidirectionally walk through the cube's history.
A space fighting game where you not only have to pilot a spaceship, but also to construct it by placing engines, lasers and armor in good places, according to laws of physics. Single- and multiplayer.
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Countermoves joins non computer and computer game developers and players together to share and interact. Print and online GFDL publications are created. Print versions are offered at no cost via a Guerilla Distribution Method
This is going to be a Tamagotchi-like game, but in a Polish setting and with a Polish sense of humor. You control a guy, who has various needs. Feeding him and getting some drink is essential, but sometimes he also wants to play basketball or meet a girl
The Ovorp Game Engine is: Client/Server Networking, Object Management, Full Hardware Acceleration, Raytraced Collision Detection, Native C#/.Net Game Objects, Cross-Platform, Scalable from Pong to a MMPOG, MIT Licensed to encourage commercial development
The OS X Game Patch Repository is a project to port open source games and game libraries to Mac OS X. Detailed instructions and patches are included, and contributions are welcome.
The purpose of the Mortified project is to build a platform game inspired by the classic C64 games, especially Black Magic. The game will use a fairly realistic 2D physics model, which perhaps is a contradiction in terms.
This is a Literati ...((c) Yahoo)... simulator. The user can key in theoretical board layouts and then have the computer calculate the next best move. The computer knows 175,000 words and can calculate in seconds the highest scoring placement.
VTSystem is a 3D (Action) Adventure engine where each character can go about his(her) own affairs independent of your actions, where you can experience 'real world' environments! Uses the Nebula Device. For more information, take a look at the homepage
Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.
There is nothing to live for... until you come along. Placing your trusty blocks, you build up a stable ecological environment for your world to prosper.