1 program for "halo 3 all part" with 2 filters applied:

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    lagrange_simulation_mechanics

    lagrange_simulation_mechanics

    simulations with Lagrangian method,both symbolic and by numeric deriv

    .... The numeric stuff really just illustrate the use of a real little physics-engine aimed at articulated body simulation... that's the funnest part of it: but of course much more is coming. Also some examples in Game Maker and Matlab/Octave are coming soon. link to Part 1 of the video where all method is thoroughly exmplained: http://youtu.be/ELD0WPOxNb0 http://youtu.be/Kjhkyq-pLLw the part_2 shall explain numeric stuff, and some support for collisions and serious rigid bodies jointed.
    Downloads: 0 This Week
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