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An MMO Space Simulation with emphasis on Economy, Combat, and Ship Customization. The game will feel more like a tactical simulation with little or no tweak reaction time.
UT Space Battle is a game mod for the Unreal Engine 3 which comprises a space combat simulation which aims primarily to explore innovative game play through the use of unconventional aspects that distinguish it from existing shooters and strategy gam
TDS is a thrilling simulation of the Titanic ship disaster. The focus lies on realistic physics and haunting music to create a thundering atmosphere in egoperspective. The entire project will be released under the GPL, strictly non-commercial.
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Le Chocolat is a "Warhack" gameengine for development Warhacks in Python lenguage (using Pygame for the graphics and sound) to play in offline or online
An open source driving game focusing on large outdoor environments and semi realistic physics, upgradable cars that change in handling and speed, creating a slight RPG element. Hijacking cars is easy and encouraged, but not by the law enforcement.
Adage is an advanced 2D top-down gaming/simulation engine with features such as autonomously driven agent classes, artificial intelligence, navigation-mesh-based navigation, a map editor, and a set of entity classes designed for flexibility.
Khazad is a unique gameengine intended to act as a testbed and example for 3D viewing, mouse based designations and AI for the independent game Dwarf Fortress.
Framework and set of object-oriented and/or generic libraries designed for games and virtual reality simulations. Abstracts interfaces of APIs and provides additional general and high-level functionality for rapidly creating solid applications.
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Cross-platform 3D Game Interpreter for 3D design games simulation and Virtual Reality Graphics Rendering with GUI and Command Line. Include map editor , game modeler , script editor.
Discovery of Space is an Realtime Strategy Game with elements of RPG and Economics Simulation. It is designed for Massive Multiplayer Online Gaming ( MMOG )
A space shooter game similar to the "Wing Commander" game. It is featuring the Java Monkey's Engine (jME). It is a bachelor of computer science semester project.
OpenFrag is an Open Source, multi-platform game. It plays in a medieval environment where Orcs and Humans fight to the death in a multiplayer session. Compile instructions and dependencies can be found on the following wiki page: http://wiki.openfrag.org
q2-engine -- OpenGL game/simulator engine for use in game/simulator development. Mainly for creation MMORPG and simulating land vehicles, planes and futuristic space ships.
NAMC - New version is based on Ogre3d, Ogrenewt & Newton game dynamics, and raknet. Slowly becoming an open mmorpg client/server. SVN Version supports PLSM2 for vast terrains and fast scene switching, and DotScene for general configuration of the scene.
DaChunQiu, as a turn based strategic Chinese history game first, provides developers an engine to create much more games in different century. I also hope more and more people get to know the history of China.大春秋
A space sim gameengine project, using Ogre3D for rendering, libnoise for galaxy, system, planet, city, npc generation; the goal is seamless transitioning between space flight, atmospheric flight and ground walking, and high frame rate, of course...
An online 3D hand to hand combat game utilizing the Open Dynamics physics engine for full realism. Coupled with a custom move designer and an online ladder and ranking system, RagDoll Combat is the ultimate in head to head online fighting and competition
A basque handball (esku pilota) sport game in 3D. Tools for creation (at this planing stage): Ogre as graphic engine | ODE or similar for physics (OGREODE) | Blender for modelling | GIMP2 for texturing
TOS is a multi-player soccer simulation game and a match simulation engine for on-line soccer management games. TOS can also be used as a tool for multi-agent AI research and education.
Evening is a gameengine based off of the open-sourced Quake 3 engine code. The Evning engine will have features like physics and per-pixel lighting and be perfect for commercial-quality game projects.
The Trilogy Project is an open source mmorpg designed to involve the player base in every level of the gaming system. No longer will you have to delve into instanced dungeons or camp spawn - the players will create and maintain every aspect of the game.
MMORPG simulating virtual fantasy world. Our concept is "play from anywhere". The game is in *early* development stage. There is still a lot of work to be done.
Pre-alpha test server can be found at http://world7.no-ip.org