Showing 2 open source projects for "traffic simulation"

View related business solutions
  • Custom VMs From 1 to 96 vCPUs With 99.95% Uptime Icon
    Custom VMs From 1 to 96 vCPUs With 99.95% Uptime

    General-purpose, compute-optimized, or GPU/TPU-accelerated. Built to your exact specs.

    Live migration and automatic failover keep workloads online through maintenance. One free e2-micro VM every month.
    Try Free
  • Build Agents and Models on One Platform Icon
    Build Agents and Models on One Platform

    Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.

    Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
    Try It Free
  • 1
    circuit_chung
    circuit chung is an open source 3D circuit road car racing game with random road maps / racing circuit generation and cars traffic , towns ,panels ,lights and animated persos, written in freebasic and ancient openGL1.4. Source code of random racing circuit generation algorithm is provided. Developped on and made for small netbook (may run also on bigger Pcs).
    Downloads: 3 This Week
    Last Update:
    See Project
  • 2
    TileCity_chung

    TileCity_chung

    a 3D openGL b3d car / city town / flight / tank simulation game

    Tilecity chung is a free car in the city building game from an openb3d demo by Ogg ( added car / flight / tank simulator + edit , load , save map + cars traffic + gui windows + heightmaps + cars racing + houses + trees + grass + skydome + sounds + performances boost + shooting + boats + tanks + redlights + stops + lamps + heighmaps edit, save, load). It is written in compiled freebasic and uses openB3D (open source blitzmax b3d game engine for freebasic). Source code is included in the zip...
    Downloads: 1 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next