Showing 11 open source projects for "unity memory game"

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  • 1
    Model T Dice Box

    Model T Dice Box

    RPG dice roll simulator for vintage Tandy TRS-80 100/102/200 laptops

    ...This project includes the compact source code (.DO), the tokenized BASIC (.BA), and a REX image (.BY). Dice Box needs around 1KB memory while running and the tokenized BASIC file is ~12KB. And check out the video! Fun fun fun! Files also available at: http://www.club100.org/memfiles/index.php?&direction=0&order=&directory=Steve%20Baker
    Downloads: 0 This Week
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  • 2
    IL-2 Selector

    IL-2 Selector

    IL-2 Sturmovik 1946 Executable Memory Management Enhancer

    The IL-2 Selector is a tool which enhances the memory management of the game "IL-2 Sturmovik 1946". The game is written in Java, running on a J2SE 1.3.1 JVM. The standard setting utilizes less than 128MB RAM only, which was fine when the game was developed initially, but nowadays patches and mods lead to a situation where more memory is necessary to smoothly run the game. This tool gives the user the ability to easily setup different memory parameters. ...
    Downloads: 2 This Week
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  • 3

    Envasion

    NextGen Cheat Device

    Envasion is a Cheat Device for windows that is geared towards emulators. More specifically it supports PC Games and PCSX2. It has it’s own HotKey system that works off of key sequences so you will be able to keep the same key activators across different platforms.
    Downloads: 0 This Week
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  • 4
    Unity Cluster Package

    Unity Cluster Package

    Dragging and Dropping Components for Multi-projection Applications

    This component set for the Unity game engine facilitates the development of immersive and interactive multi-projection applications. The drag-and-drop components allow Unity applications to run on a commodity PC cluster with passive support for stereoscopy, perspective correction according to the user's viewpoint and access to special servers to provide device-independent features.
    Downloads: 1 This Week
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  • 5
    Imperia Classic (Old Version)

    Imperia Classic (Old Version)

    The world's first 5X 4X space strategy game.

    NOTE: This old version has been deleted since it is based on XNA and no longer runs on Windows 10 OS. Please go to our website for updates on our new version at www.imperia5x.com! If you have already downloaded this version, please be aware that it is over 2 years old and the technology base is very out of date. The new version is based on Unity 5.4 and C#.
    Downloads: 0 This Week
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  • 6

    Crazy DownHill

    Free open source game created in Unity 3d for Windows 64 bits

    This is a free car game created in unity 3d for Windows 64 bits. You can download and use all script code under CC Attribution-NonCommercial-ShareAlike 3.0 Unported License. All Crazy Downhill game files and setup file: Copyright © 2013 Jesús Martín Berlanga. All rights reserved. Script Code License: http://creativecommons.org/licenses/by-nc-sa/3.0/legalcode CC Attribution-NonCommercial-ShareAlike 3.0 Unported
    Downloads: 0 This Week
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  • 7
    CraftBukkit-CommandsEX

    CraftBukkit-CommandsEX

    Modular Minecraft server plugin - commands, events, ...

    This project gives you freedom to get a fully-customized plugin for CraftBukkit Minecraft servers. You choose what to include and build it up. No more command collisions, no unnecessary memory and processor overhead on your server.
    Downloads: 0 This Week
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  • 8
    "Planet Burn" is a 3D first person open world game thats influenced by the GTA series. It is developed with Unity and is developed as freeware. Minimum system requirements: see http://unity3d.com/
    Downloads: 0 This Week
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  • 9
    Origin is a evolver for the programming game Corewars. Part of this project is a modified MARS (Memory Array Redcode Simulator) written in C especialy for evolvers. With SWIG its going to be very easy to use in different languages.
    Downloads: 0 This Week
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  • 10
    Full service 3D game engine. Uses Ogre3D for the graphics and Aegia Physx for physics. Includes frame based memory allocation, component architecture and fully controllable through a Lua scripting API.
    Downloads: 0 This Week
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  • 11
    This is a Roller Coaster Tycoon port for the Sony PSP. It will be compatible with the PC Version. The port will use the same files as the PC version so you must own the game to use this port. ** Edit:** Sorry to everyone wanting this port... in another project i have hit a few hickups that until further notice come has killed this project. they are as follows; 1: due to the fact that the original game was written in assembly, it was running as fast as it could... i cant get code that optimized so it would be slower and 2: due to the psps having no memory management that makes things really tough for coders because you have to structure everything, that and with the way how things would have to work on the psp the 20mb of ram (for everything including the gpu)is really limiting. ...
    Downloads: 0 This Week
    Last Update:
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