Showing 33 open source projects for "multi engine browser"

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  • 1
    FalansterCity3D

    FalansterCity3D

    3D urban environment renderer : browser-app ; as well as a GTA clone

    Have You ever wondered what would be like the weirdest Grand Theft Auto clone ever made? Well, we are pretty close with the FalansterCity3D urban environment rendering-engine where You can also drive the cars in the city. And moreover, it's a browser-game, so it runs instantly in any internet-browser. Why not try it directly at the link below? http://nerdofalgorithms.altervista.org/secondary_pages/page_11.php Even on smarthones or whatever, as long as it has a browser and sufficient CPU-speed. Whereas the CPU requirements are actually very low. ...
    Downloads: 0 This Week
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  • 2
    Unity Cluster Package

    Unity Cluster Package

    Dragging and Dropping Components for Multi-projection Applications

    This component set for the Unity game engine facilitates the development of immersive and interactive multi-projection applications. The drag-and-drop components allow Unity applications to run on a commodity PC cluster with passive support for stereoscopy, perspective correction according to the user's viewpoint and access to special servers to provide device-independent features.
    Downloads: 0 This Week
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  • 3
    GLScene ODE Vehicle

    GLScene ODE Vehicle

    Multi-axle Physically based Vehicle game

    Built using GLScene and Open Dynamics Engine, this vehicle game aimed to model the physics of steering as much as possible. It currently modeling wheeled vehicles with 2 to n number of axles. This project also includes a simple height field map editor to test the vehicle and opensteer for the steering automation. The height field map is also aimed to be deformable at game play. Currently built with Delphi XE2.
    Downloads: 1 This Week
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  • 4

    Optifleet - ogame OPTImizer of FLEET

    Automatic chooser of optimal fleet (with limits) for Ogame

    A tool for Ogame browser game, performing advising the best selection of fleet to optimize {cost_of_production+looses+fuel used} under selected conditions, through smartly performing many simulations (multidimensional optimization). Simulations engine is SpeedSim-like GNU Ogame Simulator, optimisation engine is the NOMAD project
    Downloads: 2 This Week
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  • 5
    Mofi manages virtual rooms in which users interact like in the real world. The virtual world is displayed directly in the browser window. Client: Flash / Server: C++
    Downloads: 0 This Week
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  • 6
    Engine for the Galactic Browser Game UGamela (german)
    Downloads: 0 This Week
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  • 7

    Case Simulation Engine

    CaseSim: Flash XML multi-panel case simulation UTTC TeleCampus

    A Flex case engine which draws the UI, style, and content from an external XML file to construct a PBL simulation suitable for multiple disciplines.508 compliant to Level III. Released under CC 3.0 by-nc-sa license by UTTC CDT.
    Downloads: 0 This Week
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  • 8
    OpenFrag is an Open Source, multi-platform game. It plays in a medieval environment where Orcs and Humans fight to the death in a multiplayer session. Compile instructions and dependencies can be found on the following wiki page: http://wiki.openfrag.org
    Downloads: 0 This Week
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  • 9
    This proyect intents to implement a multi-platform java-based sail boat simulator. We are planning to use the Java 3D API for the 3D engine and implement ourselves the physics engine. In the future, we expect to provide network support and a AI modul
    Downloads: 0 This Week
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  • 10
    Duliga is a PHP written MySQL based multi player online / web game played by Browser. It reverts to real soccer / football results. Users set up a team of real players that competes in a league and various cups aginst other users teams. See Screenshots !
    Downloads: 0 This Week
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  • 11
    NAMC - New version is based on Ogre3d, Ogrenewt & Newton game dynamics, and raknet. Slowly becoming an open mmorpg client/server. SVN Version supports PLSM2 for vast terrains and fast scene switching, and DotScene for general configuration of the scene.
    Downloads: 0 This Week
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  • 12
    The Multi-Simulator Interface (MSI) is a simulation interconnection engine. It connects simulations by synchronizing their clocks and data. It is a light-weight HLA alternative.
    Downloads: 0 This Week
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  • 13
    OAR (Offender Acknowledgement of Responsibility) is to provide a multi-therapy approach to the problem of recidivism in our current penal system, using open-source software.
    Downloads: 0 This Week
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  • 14
    A 3D virtual world engine (community, town, planet and spaced-based) using the NetBeans platform and Java3D
    Downloads: 0 This Week
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  • 15
    TOS is a multi-player soccer simulation game and a match simulation engine for on-line soccer management games. TOS can also be used as a tool for multi-agent AI research and education.
    Downloads: 0 This Week
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  • 16
    FMORG will be a small scale MORPG using the Fnord Game Engine, which is the first part of this project. Fnord uses Irrlicht, Audiere, Raknet, tinyXML, OpenAL, and LUA. Our goal is to build a modern, complete 3d game engine and the first game using it.
    Downloads: 0 This Week
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  • 17
    Evening is a game engine based off of the open-sourced Quake 3 engine code. The Evning engine will have features like physics and per-pixel lighting and be perfect for commercial-quality game projects.
    Downloads: 0 This Week
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  • 18
    HELIUM MMORPG SDK, es un completo 'engine' para la creacion de MMORPG de cualquier tipo, y puede ser configurado para CUALQUIER TIPO de 'mundo' (medieval, actual, futurista). Incluye engines graficos, red, IA, etc...
    Downloads: 1 This Week
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  • 19
    CrimeFighter is the website of a gta-like browser game with rpg and multiplayer parts. Moreover you can see yourself running around in the city in realtime. Never seen such a online game? Just visit http://www.crimefighter.de
    Downloads: 0 This Week
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  • 20
    [Project Dormant until 2008]Shadows Rising is a browser based RPG written in PHP, Javascript, and XHTML. MySQL/PostgreSQL supported. The core engine will allow users create unique RPGs by adding new items, classes, terrain maps to Game Modules.
    Downloads: 0 This Week
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  • 21
    Pure Java full-featured multi-player gaming system Pluggable, configurable game engine Distributable, load-balancing, "world engine". flocking, Genetic Algorithms and neural networks 3D clients, ZMUD(tm) clients, regular TELNET access (TCP/UDP
    Downloads: 0 This Week
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  • 22
    The Ovorp Game Engine is: Client/Server Networking, Object Management, Full Hardware Acceleration, Raytraced Collision Detection, Native C#/.Net Game Objects, Cross-Platform, Scalable from Pong to a MMPOG, MIT Licensed to encourage commercial development
    Downloads: 0 This Week
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  • 23
    GUI IDE for developing games with the Stratagus engine.
    Downloads: 0 This Week
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  • 24
    Dream is an overhead graphical MUD, vaugely reminicent of older versions of Final Fantasy.
    Downloads: 0 This Week
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  • 25
    Multi-User Character Kingdom (MUCK) engine and client providing a first person view point 3D-world which can be created by users, and which uses a system to provide quick gameplay by slowly downloading Objects/Textures over time once in the world.
    Downloads: 0 This Week
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