Showing 8 open source projects for "magic"

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  • 1
    Magic Eight

    Magic Eight

    The magic cue ball game from the 2002 movie "Interstate 60".

    The magic cue ball game from the 2002 movie "Interstate 60". This is just a game. Don't base important decisions in your life on it. https://github.com/shampuan/Magic-Eight
    Downloads: 0 This Week
    Last Update:
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  • 2
    gl-magic-lib

    gl-magic-lib

    C++ OpenGL 3D Game Dev Lib [moved to: play.ru.net/src]

    Moved to: http://play.ru.net/src
    Downloads: 0 This Week
    Last Update:
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  • 3

    Magic Solver sim

    A rudimentary 2D isometric engine

    A very simple 2D isometric-engine which was created as basic idea to develop an isometric virtual environment in which some programmed robots autonomously they move trough differents rooms to test they abilities to solving problems in the real enviroment. The engine is in the first stage and it needs to be completed. Totally useless fun project. But feel free to enjoy it and help grow it.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Privateer Gemini Gold is a remake of the classic space simulation adventure Privateer that was part of the Wing Commander games series. It brings back the magic of the Gemini Sector with a modern game engine and high resolution graphics.
    Downloads: 54 This Week
    Last Update:
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  • 5
    Casino Sim simulates forms of gambling and entertainment at popular casinos, from card tables and slot machines to magic shows and bars. Features include an interactive menu, currency and statistics system, AI players, a loan shark, and cheat codes.
    Downloads: 0 This Week
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  • 6
    3D multiplayer deathmatch with swords, crossbows, maces and magic in a living labirynth.
    Downloads: 1 This Week
    Last Update:
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  • 7
    The purpose of the Mortified project is to build a platform game inspired by the classic C64 games, especially Black Magic. The game will use a fairly realistic 2D physics model, which perhaps is a contradiction in terms.
    Downloads: 0 This Week
    Last Update:
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  • 8
    Imagine a fully customizable magic-system which does not allow for a perpetuum mobile spell. For that you would need a "world" which is fully simulated without any aproximizations. That's TOD: a client/server allowing the user to be part of such a world..
    Downloads: 0 This Week
    Last Update:
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