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An implementation of Conway's Game of Life http://en.wikipedia.org/wiki/Conway%27s_Game_of_Life in C++ using SFML http://www.sfml-dev.org/ for the simulation and Win32 for the interface. It is a fairly basic implementation, preset pattern choices is pretty limited and there is no speed setting.
...Its main use was on our Website, but we wanted to publish the code and documentation for the public. We are open for feature request, just use the ticket system.
Further information on the game of life can be found on Wikipedia: http://en.wikipedia.org/wiki/Conway%27s_Game_of_Life
Life, DOS, asembler, my own implementation of John Conway algoritm, kayboard & mouse nawigation, screanshouts to bmp files, programing enviroment MASM 6,14, screan resolution 320x200, no demo game.
A lightweight and fast implementation of Conway\'s Game of Life and related cellular automata.
It includes a pattern viewer running X Windows and
a Python module intended to help in designing complex patterns.
KGameOfLife is an application that simulates the classical Game of Life invented by John Conway. It consists of a collection of cells on a board
which, based on a few mathematical rules, can live, die or multiply.