Showing 11 open source projects for "capture"

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  • 1
    webCAMotion

    webCAMotion

    webCAMotion is a program that uses your webcam to simulate a mouse.

    webCAMotion is a program that uses your webcam to simulate a mouse.
    Downloads: 0 This Week
    Last Update:
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  • 2
    Robocup MSL is the mid sized league of robocup www.robocup.org. This site has been assembled to assist in sharing Robocup MSL resources for whichever teams wish to do so. Team Leaders please contact an admin to post your code.
    Downloads: 0 This Week
    Last Update:
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  • 3
    Megalui

    Megalui

    Megalui: 2D/3D OpenGL & C/C++ Library for Scientific Visualizations

    Megalui supports Immediate-mode OpenGL drawing and GUI widgets based on the GLUI open source project. It is running on Windows & Linux. Features: Simple and powerful 'C' API; 2D/3D Drawing (Onscreen or 2D Plane); 3D Height Map Rendering; Seamless WebCam-Capture via Video-For-Windows API; 2D/3D Text Rendering; Alpha-Blending Drawing of all primitives; Drawing images on-screen and on-surface (plane); Images with Alpha-Blending; 3D Object/Surface Picking By using 2D screen coordinates; Line, Rectangle, Circle, Ellipse, Rectangle, Polygon, Points drawing primitives; Complex 2D Path drawing including bezier and quad curves; Draw Lines with Arrow Head in 3D; Generate out-of-the-box images using 'uiChessboardImage' or 'uiNamedImage'; Draw 3D text using printf like API; 3D camera path animation For fly-Over Animations; LaTEX-style Mathematical Formula Rendering; Cartoon Shaders; Lights; Multiple Views Rendering
    Downloads: 0 This Week
    Last Update:
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  • 4
    JavaNect provides Java-based access to the OpenNI interfaces for piloting devices such as the Kinect. It uses JNA to communicate with the native libraries and drivers on all major platforms. JavaNect was designed for maximum performance.
    Downloads: 0 This Week
    Last Update:
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  • 5
    MASyV (Multi-Agent System Visualization) enables one to write agent-based models/cellular automata, eg. in C, visualize them in real time & capture to movie file with MASyVs GUI & message passing lib. Includes examples: Hello World, ants, viral infection
    Downloads: 0 This Week
    Last Update:
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  • 6
    Te Tuhi turns pictures of video games drawn on paper into games that you can play on the computer. It invents rules to suit the picture. The project aims to be inclusive, experimental, and modular, with one aim being a scaled down version for the OLPC.
    Downloads: 0 This Week
    Last Update:
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  • 7
    The Massive Artificial Intelligence Simulation is like that from Lord of the Rings, only they are playing Capture the Flag! The user can manage the team and compete in matches and tournaments. Written in C++ (AI) utilizing the Dark Game SDK (graphics).
    Downloads: 0 This Week
    Last Update:
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  • 8
    A clone of Attack, Retrieve, Capture, the best game of 1997: a top-down 2D capture-the-flag game in which you pilot a small well-armed spaceship!
    Downloads: 0 This Week
    Last Update:
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  • 9
    JavaArena is a java based game where two or more "bots" have its own artificial intelligence and go for the battle. Support for capture the flag coming soon.
    Downloads: 2 This Week
    Last Update:
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  • 10
    Imperium Mundus is a real time strategy game written in pure Java (Java 2 SDK 1.4.2). The game objectives are many: hold your own territories, capture enemy territory, establish or join strong alliances, conquer the whole world or just try to survive.
    Downloads: 0 This Week
    Last Update:
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  • 11
    A simple pong game. This pong game is different from the others, because the player's pad can be controlled by motion in front of a webcam (if one is avaiable).
    Downloads: 0 This Week
    Last Update:
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