Showing 8 open source projects for "android memory game code"

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  • 1
    Washington Has Fallen

    Washington Has Fallen

    A Right Leaning Minecraft Adventure for Bedrock and PE players

    Save President Trump in this Minecraft Bedrock Adventure build over LifeBoat's Washington DC template in the Minecraft Store. Donald Trump has been kidnapped by radicals during the Wahoo Pandemic Outbreak. Your mission - Rescue President Trump, Destroy the Wahoo Lab to contain the virus, have lots of fun. Contains 90% new Redstone and Command Coding, New World Areas, Mission Based Objectives, New Buildings and Transportation Methods, made to be played alone or with up to five friends. ...
    Downloads: 0 This Week
    Last Update:
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  • 2
    Model T Dice Box

    Model T Dice Box

    RPG dice roll simulator for vintage Tandy TRS-80 100/102/200 laptops

    ...This project includes the compact source code (.DO), the tokenized BASIC (.BA), and a REX image (.BY). Dice Box needs around 1KB memory while running and the tokenized BASIC file is ~12KB. And check out the video! Fun fun fun! Files also available at: http://www.club100.org/memfiles/index.php?&direction=0&order=&directory=Steve%20Baker
    Downloads: 0 This Week
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  • 3
    IL-2 Selector

    IL-2 Selector

    IL-2 Sturmovik 1946 Executable Memory Management Enhancer

    The IL-2 Selector is a tool which enhances the memory management of the game "IL-2 Sturmovik 1946". The game is written in Java, running on a J2SE 1.3.1 JVM. The standard setting utilizes less than 128MB RAM only, which was fine when the game was developed initially, but nowadays patches and mods lead to a situation where more memory is necessary to smoothly run the game. This tool gives the user the ability to easily setup different memory parameters. ...
    Downloads: 7 This Week
    Last Update:
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  • 4

    Privileges#

    This is a hacking style game set in the early '80s

    ...I'm looking for people who would like to help with this project. I have started coding some of this already and is about 3% - 5% complete. You can download the source code I uploaded it all as a zip file in the download section. It has the game files needed to run the game. Go here if you just want the CPP file or like to view the code: https://github.com/jwlickliter/privileges.git Right now the file for download will run on android with use of an ide. I recommend cppdroid. Its free on google play and has a really good console.
    Downloads: 0 This Week
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  • 5

    Mobile Learning Business Game

    Mobile serious game about business consulting for students

    ...Source code is provided for the Nokia version. The source for the Android version will be uploaded when intial testing is complete.
    Downloads: 0 This Week
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  • 6
    SpaceNOutX

    SpaceNOutX

    Space Exploration Game

    http://templates.services.openoffice.org/en/template/lulucom-cd-dvd-label (another very old app, server side code was lost) SpaceNOutX is a flash/php based game that (will) let players carve out their own piece of a a virtual universe. Creating a new user and the map system should work. Load the map then zoom waaaaay out to see probably the coolest thing about the game so far. This version is being compiled from several previous versions from Android, BASIC, and ActionScript.
    Downloads: 0 This Week
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  • 7

    College Basketball Dynasty

    College Basketball Coaching Dynasty Web Game

    This is currently in the Planning stages. Using Basketball GM code as a guide. If anyone that is interested in helping out with this project should let me know as I am a new at coding and know that this is a work in progress. I hope to have this working within a year and have beta testing at that time. Version 1 will be open source as far as the basic parts of the game. After that I will not be updating this code and it will be closed source for personal reasons.
    Downloads: 0 This Week
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  • 8
    This is a Roller Coaster Tycoon port for the Sony PSP. It will be compatible with the PC Version. The port will use the same files as the PC version so you must own the game to use this port. ** Edit:** Sorry to everyone wanting this port... in another project i have hit a few hickups that until further notice come has killed this project. they are as follows; 1: due to the fact that the original game was written in assembly, it was running as fast as it could... i cant get code that optimized so it would be slower and 2: due to the psps having no memory management that makes things really tough for coders because you have to structure everything, that and with the way how things would have to work on the psp the 20mb of ram (for everything including the gpu)is really limiting. ...
    Downloads: 0 This Week
    Last Update:
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