Showing 16 open source projects for "android c compiler"

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  • 1
    XCSoar

    XCSoar

    ... the open-source glide computer

    XCSoar is a tactical glide computer for Android, Linux, macOS, and Windows.
    Downloads: 8 This Week
    Last Update:
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  • 2
    Eat the Whistle GPL

    Eat the Whistle GPL

    Old style soccer game with many exciting features

    Eat the whistle GPL is a football simulation game written in C that works on many platforms (win32/linux/macosx/amigaos/morphos), it uses the SDL framework. It has a multiplayer internet playing option in alpha stage.
    Downloads: 2 This Week
    Last Update:
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  • 3
    MetalManGames

    MetalManGames

    3rd Party Video Games Developer: MetalManGames, titles of games

    A project of various and continuous cross-platform video game titles developed by; 3rd Party Video Games Developer: MetalManGames. The oldest cross-platform games have been removed along with Android, due to updates needed, and currently can not find the time at this moment. So far have included ; ''Undead Shotgun Reloaded'' Linux 64-bit version, needs SDL2 Installed, and download packs; 1- 3, and extract them to the ''lib'' folder, see; readme.txt for more details. "Alien...
    Downloads: 1 This Week
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  • 4
    Clicker bodybuilder simulator
    Make even more clicks to pump the main character and make him the strongest, buy sports supplements and get achievements for the most clicks
    Downloads: 0 This Week
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  • 5
    Hoverball and HoverWare

    Hoverball and HoverWare

    3D Multiplayer Hover Soccer

    3D multiplayer realtime game with separately packaged 3D graphics middleware layer built on OpenGL. Runs on Linux, Win32, Mac OSX, Android - OpenGL/GLES 2.0 or later required
    Downloads: 0 This Week
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  • 6
    Bullet Physics SDK

    Bullet Physics SDK

    Real-time collision detection and multi-physics simulation for VR

    This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. We are developing a new differentiable simulator for robotics learning, called Tiny Differentiable Simulator, or TDS. The simulator allows for hybrid simulation with neural networks. It allows different automatic differentiation backends, for forward and reverse mode gradients. TDS can be trained...
    Downloads: 7 This Week
    Last Update:
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  • 7
    Race Change

    Race Change

    Race in cities & change sides with your favorite car

    Race in cities & change sides with your favorite car in endless 2D retro racer
    Downloads: 0 This Week
    Last Update:
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  • 8
    SCALEXTRIC_CONTROLLER

    SCALEXTRIC_CONTROLLER

    An open source controller for Scalextric community

    Open source controller for Scalextric community. Scalextric Controller is composed by a custom hand controller, used to drive the Scalextric slots cars, and Android application used to communicate with the hand controller via Bluethoot low power (BLE). This project repository contains the PCB project, the micro embedded software, the Android App and the 3D CAD design of the cricital mechanical parts.
    Downloads: 0 This Week
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  • 9
    2050年的钓鱼岛

    2050年的钓鱼岛

    欢迎来到《2050年的钓鱼岛》!

    欢迎来到《2050年的钓鱼岛》!
    Downloads: 0 This Week
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  • 10
    CaesarIA (openCaesar3)

    CaesarIA (openCaesar3)

    Remake of the classic Caesar III game

    CaesarIA is an open source remake of Caesar III game released by Impressions Games in 1998, it aims to expand the possibilities of the classical city-building simulators and to add new features showing the city life. Now the game work with Windows, Linux, Mac, Haiku and Android. The original Caesar3 game is needed to play openCaesar3. We start crowdfunding campaign for renew graphic set at www.igg.me/at/caesaria-game. Help us set new stage in good old Caesar.
    Downloads: 36 This Week
    Last Update:
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  • 11
    Unity Cluster Package

    Unity Cluster Package

    Dragging and Dropping Components for Multi-projection Applications

    This component set for the Unity game engine facilitates the development of immersive and interactive multi-projection applications. The drag-and-drop components allow Unity applications to run on a commodity PC cluster with passive support for stereoscopy, perspective correction according to the user's viewpoint and access to special servers to provide device-independent features. Cite us. Please check the package main paper (1), the survey used as base (2), and some multiprojection...
    Downloads: 0 This Week
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  • 12

    Privileges#

    This is a hacking style game set in the early '80s

    ...It has the game files needed to run the game. Go here if you just want the CPP file or like to view the code: https://github.com/jwlickliter/privileges.git Right now the file for download will run on android with use of an ide. I recommend cppdroid. Its free on google play and has a really good console.
    Downloads: 0 This Week
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  • 13

    PixelCosm

    A highly modifiable particle-simulation sandbox game

    PixelCosm is a sandbox game in the vein of the venerable Falling Sand Game which includes advanced features missing from some other sand games like wind while allowing for complete user modifiability. It is also unique in dynamically generating music.
    Downloads: 0 This Week
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  • 14
    Sources : http://www.mirari.fr/lSpS Binaires : http://www.mirari.fr/aINe Pour compiler : http://www.mirari.fr/anq5 This game look like starfox/starwing. It is working on winXP but it could also be easily adapted to linux due to the fact that it use compatible library. This game integrate : - (no external) Physical engine. - Terrain with 3D texture. - ...
    Downloads: 0 This Week
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  • 15
    The purpose of the FreeSC project is develop free scenery compiler/decompiler for Microsoft Flight Simulator.
    Downloads: 0 This Week
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  • 16

    MMUAVC

    A Multimodal approach to control a Unmanned Aerial Vehicle

    Welcome to Multimodal Unmanned Aerial Vehicle Controller (MMAR) This project intends to develop a multimodal interface which gives a human operator capability of controlling a QuadRotor UAV efficiently and more easily. During this project we use a simulated QuadRotor called AirRobot in a simulation environment for development of robots, USARSim. There are some aspects involved in this project including touch, pose tracking, gesture recognition, voice recognition, etc and we try to utilize...
    Downloads: 0 This Week
    Last Update:
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