Showing 31 open source projects for "alpha editor"

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  • 1
    OpenRSGL

    OpenRSGL

    Open RealStrategyGameLibrary (Engine)

    Downloads: 0 This Week
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  • 2
    A UNIX/Windows/Linux remake of the DOS-game "stunts", providing modern features like openGL graphics, 3D sound and internet multiplaying. Design your own tracks, choose your opponents and try the most spectacular stunts you've ever seen.
    Downloads: 20 This Week
    Last Update:
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  • 3
    CHGolf is a 2D-Minigolf golf-game. For course editor use qt4 library. With this editor you can build up many different courses easily. The game use SFML2 with added some functions, with this you can play courses.
    Downloads: 0 This Week
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  • 4
    Stars of Call

    Stars of Call

    A space game in the Hoshikaze 2250 universe, built on the NAEV engine

    Stars of Call will ultimately be a mix of Elite-like, Rogue-like and RTS, set in the Hoshikaze 2250 Sci-Fi universe, developed by the eponymous French Association. Hoshikaze 2250 is a very large universe, set in the year 2250, Human Occidental Calendar. With 9 sentient species sharing more than 3000 stellar systems linked by natural hyperjump tunnels and settled on nearly 200 planets, it allows to develop many things around it : short stories books, novels, comics, paperback RPGs,...
    Downloads: 2 This Week
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  • 5

    Vegastrike evolved

    evolution for vegastrike SpaceSim/Combat/Trade game

    ...So i decided to create that hub , with a trunk based upon the 0.5.1rc1 of Vegastrike . Let's Vegastrike be evolved , with new goals : _Dynamic Market system , better AI , mission and campain editor , etc ... _MMO : Create somewhere a dedicated host to help debug the actual working network code . Artists ( Sound , Image , Video , Mesh modelling , Animation ) and Devs are welcome ! Our ShipYard : https://sourceforge.net/p/vegastrikevo/wiki/Shipyard/ Checkout for alpha version : https://sourceforge.net/p/vegastrikevo/svn/HEAD/tree/branch/VS_evolved_v1.0/
    Downloads: 1 This Week
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  • 6
    GLScene ODE Vehicle

    GLScene ODE Vehicle

    Multi-axle Physically based Vehicle game

    Built using GLScene and Open Dynamics Engine, this vehicle game aimed to model the physics of steering as much as possible. It currently modeling wheeled vehicles with 2 to n number of axles. This project also includes a simple height field map editor to test the vehicle and opensteer for the steering automation. The height field map is also aimed to be deformable at game play. Currently built with Delphi XE2.
    Downloads: 0 This Week
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  • 7
    This application is an editor for model train layout designs. The designer lays out track pieces in sections on a virtual table top. In the scenery view, trains run on the layout.
    Downloads: 0 This Week
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  • 8
    Tiger's SmoothJazz Editor

    Tiger's SmoothJazz Editor

    A visual editing environment for Sims3 JAZZ resources.

    Tiger, from Tyger Stripe Software, has donated the source of all his tools to the Sims3 community. This is his SmoothJazz editor. It lets you edit JAZZ resources - decompiling the package content to meaningful text and compiling back into game-format data. This project continues the work Tiger started.
    Downloads: 1 This Week
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  • 9
    This little tool is an alternative to Hyperpin, a frontend for virtual pinball simulation programs like Visual Pinball and Future Pinball.
    Downloads: 0 This Week
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  • 10
    Massive DAT file editor for Simutrans sources.
    Downloads: 8 This Week
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  • 11
    OpenGRASP is a simulation toolkit for grasping and dexterous manipulation. It is based on a modular architecture, that supports the creation and addition of new functionality and the integration of existing and widely used technologies and standards.
    Downloads: 0 This Week
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  • 12

    Keyfile editor for Falcon BMS

    An editor for .key files for Falcon BMS 4.32

    This will help you edit those hard-to-understand .key files for your controller and keyboard setup with the game Falcon BMS 4.32 by Benchmarksims. Please refer to the thread on Benchmarksims forum for questions/suggestions/feedback where additional information and tutorial is avaliable (click Web Site-link below)
    Downloads: 1 This Week
    Last Update:
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  • 13
    An attempt to update the old Ogre Overlay Editor
    Downloads: 0 This Week
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  • 14
    A simulator built from the ground up to simulate the behavior of the Pump It Up arcade game series accurately, as well as an appropriate step editor to go along with the simulator.
    Downloads: 0 This Week
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  • 15
    Helping you rifle through other people's packages. The DBPF2 file format is used for most of the content in the Sims 3 engine. This project provides a Java-based API, and supporting GUI application, to unpack, browse, edit and repack these files.
    Downloads: 3 This Week
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  • 16
    Adage Game Engine
    Adage is an advanced 2D top-down gaming/simulation engine with features such as autonomously driven agent classes, artificial intelligence, navigation-mesh-based navigation, a map editor, and a set of entity classes designed for flexibility.
    Downloads: 0 This Week
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  • 17
    SimPE is a Tool for editing nearly all aspects of Sims 2, starting from simple Character changes (Skills, Names,Relationships...) up to the creation of new Objects and Color Options, containing Wrappers and Editor for nearly all Sims 2 Filetypes.
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    Downloads: 198 This Week
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  • 18
    Jalla is a crime adventure game that allows users creating own storylines ("cases") with a user-friendly editor.
    Downloads: 0 This Week
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  • 19
    The SH Batch Editor allows to apply automated changes to the mission and campaign files of the Silent Hunter game series (SH3 and SH4). It includes a Java API to the mission structure and an application to make simple changes using Python code snippets.
    Downloads: 0 This Week
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  • 20
    This projects will implement some tools to create, process, upgrade, edit and patch configuration files of X-Plane. For now there will be two tools: A Tool to remove duplicate fix points (command line) and (much bigger) a version 850 Airport Editor.
    Downloads: 0 This Week
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  • 21
    Developing tools to work with SimPe, replacing the built in "plugins" with enhanced versions for SimAntics coders.
    Downloads: 3 This Week
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  • 22
    The aim of this learning project is to develop a 3D terrain editor and especially a garden one with a real time viewer. The challenge is to succeed to make the 3D engine and the GUI during 1 working month.
    Downloads: 0 This Week
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  • 23
    Chequered Flag is an open-source attempt to create the first universal game editor for Geoff Crammond's F1GP and WC. The long-term goal of the project is to incorporate all editing facilities, both current and future in this program.
    Downloads: 0 This Week
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  • 24
    This project is a 2d minigolf simulation game with a course editor written in java.
    Downloads: 0 This Week
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  • 25
    Track editor for the arcade racing game Turbo Sliders. The track editor allows the user the "draw" road segments using bezier curves and straight lines speeding up the track making process considerably.
    Downloads: 0 This Week
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