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A speed-dreams/TORCS robot, implements racing and pit stops, it also learns a little with some parameters that are changed automatically by the program.
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This project is aimed to the development of a framework for alife contests: the main rules of life, a graphical interface and some examples of elementary microorganisms (more complex survival strategies are developed by the contestants).
Space game of galactic conquest. Real time/turn based strategy with civilization type colonization of worlds. Influences include: Civ, Master of Orion, emperor of the Fading Suns, Dune. Universe a future dark age with noble houses vying for control.
Forum for comments:
http://spacesimcentral.com/ssc/forum/59-ad-infinitum/
Video link of game running:
http://www.youtube.com/watch?feature=player_embedded&v=oloUoFRk4WE
qrailway is a Qt/Linux based software to control model railways via a RS485 network of microcontrollers. All Information is available in german, please refer to Project Web for details.
A ship gun ballistic dynamics model. Prototype possibly for inclusion as a class in a sea warfare game. Development of the project will include visual representation of shell trajectory, editing of shell / gun characteristics.
Simple Qt/C++ Project for learning simulation programming.
QtCritters is a simple critter simulation in C++ using Qt, currently under development. The goal of this project is to simulate a simple ecology of various kinds of animals, and to make the source easy to understand and modify. Still very very alpha...
This projects is a (kinda) realistic vehicle racing simulation. It uses ODE for physics simulation, OpenAL++ for audio output and Irrlicht for graphics. It allows network multiplayer games.
This project is a racing game developed by Systems Engineering and Industrial Designers from the Pontificia Universidad Javeriana in Bogota, Colombia. The project consists on a cars game based on the Historical events that took place in Bogota in 1948.
Jecology is a life simulator with many configurable options. It is developed in C++ and uses ncurses. It currently compiles for GNU Linux/Unix and Cygwin, but soon native MS Windows support will be added. It currently utilizes a command line interfac
I am in the process of looking for a team to make this must have exp in Visual C++. This game will change depending how it turns out during the development process.
SuperRacing is a 3D racing game ,use ogre for render,and ode for dynamic system.openAL for Audio system. support Multiplayer,support drift,and Nitrous boost .
Ratapiha railway construction and simulation toy, using Finnish interlocking and signaling systems. Ratapihojen ja raiteistojen rakentaminen ja simulointi suomalaisilla asetinlaite- ja opastinjärjestelmillä.
EZPhysics API library integrates rigid-body physics pretty graphics. Rigg up skeletal meshes and virtual reality scenes with simulated joints, mass and collision info. Combines ODE, Ogre3D, wxWidgets. Aspires to become a real-time robot simulator.
Artificial life simulation where computer programs (virtual organisms or VOs for short) compete on a grid for computer time. May the most intelligent VO win!