Showing 209 open source projects for "nokia game java"

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  • 1
    Katz und Maus is a great Java simulation of two animal species, cats and mice. In the game the user can give his chosen species artificial intelligence. In fact he decided about mice he must code how they react on different events, e.g. corn found.
    Downloads: 0 This Week
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  • 2

    Sarcoex's Platform Wars

    A arcade based tycoon game where the player builds and sells computers

    Downloads: 0 This Week
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  • 3
    ED2D is a top-down 2D space shooter for computers. It is a remake of Michael Gardone's (DOOMsoldier) Earth Defender. When you submit a Review, please include the version the game is in at the time of the submition.
    Downloads: 0 This Week
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  • 4
    The idea is of making an Open Source look a like Grand Theft Auto game, topdown style like found in GTA2 but more 3D implementations.
    Downloads: 0 This Week
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  • 5
    A football management game intended to be lots of fun and easy to play! Development has moved to: http://code.google.com/p/soccerboss
    Downloads: 0 This Week
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  • 6
    This is a hangman program for class 8450. This is a standard implimentation of the childs game. The program will be written in Java using Eclipse. This is a hangman program for class 8450.
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  • 7
    DoubleVision is a phoneMEFeature porting on Nintendo DS game console. The goal of this project is to make JavaME applications run on NDS, and create new user experience of Java with NDS's double screen display, as well supporting touch screen.
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  • 8
    Yet another realtime or turns based, multi-user, strategy, diplomacy, trading and war game. SimU RT MPSG stands for Simulated Universes RealTime MultiiPlayer Strategy Game. P2P, CS or hybrid P2P/CS, browser interface (baseline), Java or (X)Win clients. N
    Downloads: 0 This Week
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  • 9
    Crowdfarming Database and Simulator

    Crowdfarming Database and Simulator

    To log/share/analyze/optimize/simulate garden activity

    An online database and cross-platform, game-like client where gardeners/farmers (small or large scale) can log their actions and measurements (such as weather, yield, current plant size). Any user can then play it back visually, or play with the data and see a simulation inferred from the knowledge database, or calculate an optimal design within given constraints, inferred from the knowledge available at that time. This is both a tool for playing, in order to entertain and inspire...
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