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Visual Cockpit Simulator is a flight simulator based on the flight simulator FlightGear, with support the GUI for construction of interfaces of aircraft cockipts.
The tunnel fighter game is made using CrystalSpace. The game is about freeing the hyperspace tunnels of an alien menace. It should work on any platform CS supports. You can play from a 1st or 3rd person perspective.
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Life, DOS, asembler, my own implementation of John Conway algoritm, kayboard & mouse nawigation, screanshouts to bmp files, programing enviroment MASM 6,14, screan resolution 320x200, no demo game.
The "Chronic 2005 Open Source- DopeWars Reinvented" is designed to bring DopeWars back to the community by offering PHP based scripts and addons under the name of "Chronic Universe".
A simulation of the world, there will be a global map representation and players can choose a country or civilization and develop it's social, political and military existence.
Mutli-Agent Communicating System.Based on an experiment carried out in the field of the videogame in the artificial intelligence,I board which been able to retain certain lesson of this work,and I would like to remake a Multi Agent System in Open Source.
GenEX automatically generates the SIOC program code for various home built cockpits that use IOCards as their hardware interface system. With GenEx, cockpit builders need not worry about SIOC programming and Project Magenta/FSUIPC offsets anymore.
Lincity is a city simulation game. Build your city up from a primitive village to an advanced civilization. Build a sustainable economy, or build rockets to escape from a pollution ridden and resource starved planet.
Project|Aqua is aimed to create a sequel to the Action-Sim-Game "Archimedian Dynasty" ( Orginal german title: Schleichfahrt ), published in 1996 by BlueByte.
JGorillas is a small game written in the Java(TM) programming language, featuring two players (henceforth called monkeys regardless of their actual appearance) who throw items (henceforth called bananas regardlass of their actual properties) at each othe
8. Mai 2005: We have discontinued SourceForge as a download place for our open source projects. You can now download these projects directly from the XLOG Technologies GmbH web site at http://www.xlog.ch/omonia.
mobileTV is a J2ME clone of the game "Mad TV". You manage a TV station and tasks include (among others): planning the program, placing ads & producing your own shows and series. mobileTV requires MIDP 2.0.
RoboScout is a software that simulates realistic vehicle behaviour that drives by itself and avoids obstacles in a virtual world. Every instant, the vehicle decides by itself how to modify its speed and direction according to its environment.
A turn-based artificial selection simulation in C# for Windows (may be ported to Linux later).
Players will buy and breed horses to race or sell over a number of game years. The breeding process will make use of an accurate gene inheritance system.
GL-117 is an OpenGL- and SDL-based action flight simulator written in C++. It provides a random terrain generator, lighting effects, sounds, and joystick support.
UDSL is abreviation of Universal Distributed Simulation Library. This is library for building flexible distributed simulation systems. This library uses Object Oriented appoach and based on distributed and decentralized architecture.
Space simulation game development project.
All you wanted to see in Elite you will able to add to Live Universe.
We are trying to create a live galaxy-size world, full of detail and challenges for an adventurous pilot.