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Ruby-Newton is a Ruby wrapper for the NewtonGameDynamics physics engine ( http://newtondynamics.com/ ) It brings object-oriented real-time animated physics simulations to Ruby-enabled applications (e.g. 3D modeling tool with interactive scripting support
TruflightXP is a flight simulation visualization toolkit. It is designed with the philosophy of simplicity for use and integration, flexibility in visualization and realism in the generated imagery. Take on the true flight experience today!
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An abstraction layer allowing the use of different physics libraries through a consistent API. It's possible to swap between different physics engines without altering code. Interfaces are provided to connect it to your visualisation framework of choice.
General purpose agents using reinforcement learning. Combines radial basis functions, temporal difference learning, planning, uncertainty estimations, and curiosity. Intended to be an out-of-the-box solution for roboticists and game developers.
RealTimeBattle is a programming game, in which robots controlled by programs are fighting each other. The goal is to destroy the enemies, using the radar to examine the environment and the cannon to shoot.
Doris is a Lua script driven OpenGL viewer with GUI widget extensions. Lua is a fast, powerful, portable scripting language. Lua bindings are provided to OpenGL, GLUT, GLUI (a GL widget library) and Luasocket (networking).
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Artificial Intelligence, 3D Graphics and Physics Framework
A C++ framework and applications for experimenting with artificial intelligence, 3D graphics and simulated physics. It's primary focus is to provide a testbed for simulated robotics using Ogre 3D and the Open Dynamics Engine.
UDSL is abreviation of Universal Distributed Simulation Library. This is library for building flexible distributed simulation systems. This library uses Object Oriented appoach and based on distributed and decentralized architecture.
LinWarrior '...navigate your customized Wanzer to your target, follow the navsequence, command your stabgroup, destroy all enemy units, and retreat to roundevous omega...' - This may be your order - if you join and become a Linwarrior!
SimpleDomino is a Server for a Programming Competition from Schoolinux and Linux-dubai.com for School Students. It uses TCP/IP for Communications. (It's base on Linux but can port to Windows) You can start your own Competition or Help us to develop this P
frCoder is a set of tools used to write, test, and simulate software written for the FIRST Robotics Competition (FRC). frCoder also includes basic libraries of common techniques used in the FRC.
the Balls Graphics Library aims to provide all the tools you
need to develop artificial worlds, including a script-driven 3D
modeler, OpenGL-based renderer, physical simulation engine,
and realistic image synthesizer.
pSmunli is another opensource Physics SiMUlatioN LIbrary in 3D environment. To perform more realistic simulation on your application(such as game and scientific simulation). It supports OpenGL and DirectX.
Portable game engine intended for game development.
Include portable 3D-engine for at least DirectX and OpenGL, physics and sound simulation engines, and scripting engine for AI.