With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your secuirty. Auth0 now, thank yourself later.
Try free now
Build enterprise-ready GenAI experiences with MongoDB Atlas
Combine the power of Google Cloud's robust infrastructure with the flexibility and scalability of MongoDB Atlas.
MongoDB Atlas is a unified developer platform that enables you to confidently accelerate the deployment of GenAI-powered applications. Additionally, when purchased on Google Cloud Marketplace, you pay for only the resources you use with no upfront commitment.
Our goal is creating an Open Source, freely distributable game env for designing and playing RTS and turn based games. Our engine will have 2D and 3D viewers. Maps will be 2D w/terrain but can link forming a larger simultaneous playing environment.
The SquadX Turn-Based Engine is a gameengine for aiding the development of tactical turn-based combat simulations (like the XCOM(tm) series). The project is being developed in C++, using OpenGL, GLUT, and SDL. It will have versions in Linux and Windows.
The game which based on the ideas from original "Elite". There will be no improvements in graphics, but i'll do the unique scripting engine which allows anyone to write mission/mission packs, add ships, weapons, etc...
Payroll Services for Small Businesses | QuickBooks
Save up to 50% on QuickBooks Online! Keep the Accounting and Book Keeping for your Small Business up to date!
Easily pay your team and access powerful tools, employee benefits, and supportive experts with the #1 online payroll service provider. Manage payroll and access HR and employee services in one place. Pay your team automatically once your payroll setup is complete. We'll calculate, file, and pay your payroll taxes automatically.
Soccer manager with many new features, 2D/3D match engine, it will be released under GPL for Windows and Linux. OSM will include built-in database viewer/editor. Also all world leagues will be in. Over 50 statistics per player.
B-Reality is a 3D game or real-time simulation engine. It is centered on physic simulation: every object in a scene is animated in function of its physic properties and forces applied on it.
TimeSnake is (will be) a real-time, network capable gameengine, kept modular to facilitate portability. Emphasis on keeping frame rate high, for a level playing field in competitive gaming. Dragon Fly is the first game using TimeSnake, a 3D fantasy base
CrystalNight is a web-based CGI gameengine for a genre of game best described as "breeding" game. Meaning you, breed/train monsters/animals/etc. This is a gameengine so the specifics for any game using it would need to be defined in the database.
The RHSS is an open-source effort to develop a computer simulation of the game of hockey. With an expandeable computer manager module, a robust statistical module, plus a rock-solid gameengine, it is expected to become the hockey simulator of choice.
216,000+ customers in over 135 countries grow their businesses with HubSpot
HubSpot is an AI-powered customer platform with all the software, integrations, and resources you need to connect your marketing, sales, and customer service. HubSpot's connected platform enables you to grow your business faster by focusing on what matters most: your customers.
A Space-Flight Simulator, divided into two parts. The first is sapphire-fx, a scriptable particle-engine for OpenGL. The second is the game and gameengine iteself.
Indianapolis 500 Racing Simulation: an accurate physics-based simulation, inspired by the 1989's Papyrus classic game. Remade to use OpenGL, and a highly realistic physics engine. Platforms: Windows, Linux, FreeBSD, ...
Open Game System is a crossplatform client/server gameengine released under the GPL. It consists of a single game client that is able to download and play any game developed for the Open Game System.
Alfaws is a customizable, multi-user gameengine. Every object, character, & room is programmed to respond to events. Players can customize their own event handlers, thus changing their fighting style or having their character behave as they would.
A 3D engine being designed in parallel with a FP vehicle combat game. This open source project includes the core engine, level preprocessor, and other utilities needed to complete the game. The game specific source will be released at a later time.
3D gameengine which will later on be used in a complete game development. The gameengine will be using OpenGL as it's base drawing and rendering library being industry standard.
Full service 3D gameengine. Uses Ogre3D for the graphics and Aegia Physx for physics. Includes frame based memory allocation, component architecture and fully controllable through a Lua scripting API.
MIR is a dream of young student in computer graphics and programing, who one day thought of a game wich will be very very innovative and so customizable by the user than he\'d be able to really build and shape the world where he lives.. MIR: Make It Real
Turn-based strategy game, featuring detailed mechanics and gameplay features. NOTE: This project has been moved to Google Code until Sourceforge can decide on something and not change it a minute later.
Aieros Racing is a 3D video game simulation race aircraft. The devices represent kinds of ULM. Racing is conducted through various landscapes such as mountains, the desert... and this project is based on a 3D gameengine named SoftDreamEngine.
Valen3d will be a 3d-Space-Simulation Game, based uppon the Babylon5 Universe. There is currently a Prototype application life, with a "new" type of Event Handling System. Definitely an Eye-Catcher!
This project encompasses a futuristic racing game much like Wipeout or Xtreme-G Racing. It is a modification of the Half-Life 2 Source engine using the freely distributed source code provided by Valve via Steam.
HoverRace is an original, multi-player racing game specially designed to be played online. Your goal is to be the first to drive your turbine engine-propelled hovercraft to the finish line.
This project exists to gain insight into the OpenGL platform. At the conclusion of this project, we hope to have a rudimentary 3d-engine built that can be applied to a game.