Showing 1950 open source projects for "gnu/linux"

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  • 1
    We aim to create a nation simulation game inspired by NationStates (www.nationstates.net) using Java as our main programming language.
    Downloads: 0 This Week
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  • 2
    Titan GS Java (JTGS) turn based strategy game based on the Star Trek universe. This is the Java version. Eventually the game will even be fun, but now only exists as a vehicle for my education (it is a learning project), meaning it should always improve.
    Downloads: 0 This Week
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  • 3
    The OS X Game Patch Repository is a project to port open source games and game libraries to Mac OS X. Detailed instructions and patches are included, and contributions are welcome.
    Downloads: 0 This Week
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  • 4
    FliteTutor is currently merely a concept for an interactive training enhancement to the free flight simulator FlightGear, the purpose will be to provide basic tutorials within FlightGear about its general usage and also specific topics. (check homepage)
    Downloads: 0 This Week
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  • 5
    A funny little game based on the worms-concept. Let your friend meet his creator by blasting him to hell with the mighty Big Motha' Rocket. Or why not heal your friend that just took a bullet for you. Well... just have fun really =)
    Downloads: 0 This Week
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  • 6
    The long term goal is to create an Elite or Frontier style space trading game. It is based on Chris Laurel`s Celestia, MySQL, Lua, plib and freeglut.
    Downloads: 0 This Week
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  • 7
    A multiplayer RTS space exploration/trading/combat game. Set after FTL travel becomes easy & cheap, when small single system company-empires are attempting to expand their domains and profit. Development focuses on a robust game engine and smart AI.
    Downloads: 0 This Week
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  • 8
    A game based on the transport simulation game Transport Tycoon produced by Chris Sawyer.
    Downloads: 0 This Week
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  • 9
    NS MilMan is intentded to be used to keep track of ones military for roleplaying in NationStates (www.nationstates.net)
    Downloads: 0 This Week
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  • 10
    Orbis is a MMORPG engine, written in C++ and possibly Lua, that has IA agents and human inhabitants that interact. The world will totally changeable by the inhabitants.
    Downloads: 0 This Week
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  • 11
    Wesen

    Wesen

    Predator-Prey simulation with programmable AI wars.

    Wesen is german for something alife. You can program the instincts of a species - and let them fight against others (not only by fight but by best survival). This way, you can do nice programming contests and learn python by the way!
    Downloads: 0 This Week
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  • 12
    the Balls Graphics Library aims to provide all the tools you need to develop artificial worlds, including a script-driven 3D modeler, OpenGL-based renderer, physical simulation engine, and realistic image synthesizer.
    Downloads: 0 This Week
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  • 13
    The year is 2050. Wars between nations have been outlawed. Instead, the new warriors are the Elite programmers of every nation. Wars are fought in a virtual arena using automated bots that are controlled using a computer language similar to C.
    Downloads: 0 This Week
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  • 14
    The uniProject consists of a set of tools for Creatures. They're currently not under active development, I'd be happy to assist anyone who'd like to take over (you'll need Delphi, obviously).
    Downloads: 0 This Week
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  • 15
    This game attempts to recreate the sport in a computer. For starters, we'll come up with a 2D sprite based game, but that may eventually change towards a fully featured 3D game with advanced AI, etc.
    Downloads: 0 This Week
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  • 16
    ElViSS is a Java based application to simulate elevators in a building. Among visualizing different numbers of floors and cabins it analyzes the data of a whole business day simulation for time/personnel utilisation of the cabin and person waiting time.
    Downloads: 0 This Week
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  • 17
    G3C provides the main features for 3D-game developers: 3D rendering engine based on openGL, collision detection, physical rules, p2p network... A game-sample will be avaible, binding a wargame, a flight simulator, a first person shooter, a MMOG...
    Downloads: 0 This Week
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  • 18
    Inactive.
    Downloads: 0 This Week
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  • 19
    The game will be a 3d game mostly set in an arbitrary 2d manifold of space. It is developed using OpenGL for win,linux, mac.
    Downloads: 0 This Week
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  • 20
    Kokatrix is a system for building 2D single-player roleplaying games written in Objective Caml. Main features are a graphics engine, a map editor, scripting system and tools for generating large worlds.
    Downloads: 0 This Week
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  • 21
    Damocles is a game engine programmed in C++.(Opengl/SDL) ||| OS:Linux / Windows ||| 3 main modules in Damocles: ||| Damocles : 3D engine |||Junior : Physic and Mathematics engine ||| Unik : Network engine (Only for Windows version for the moment)
    Downloads: 0 This Week
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  • 22
    The core of Green Valley is an open source script-based software framework . It fits specially well in game engines but can be used in other programs as well. The extension of Green Valley provide some useful libraries for building a game.
    Downloads: 0 This Week
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  • 23
    A LGPL 3D opengl engine that uses trigonometry to make wonderful objects.
    Downloads: 1 This Week
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  • 24
    Clockwork Universe is a generic "distributed-virtual-universe" game development and hosting platform, biased towards adventure games (rather than e.g. 3D shooters). It's mainly an integration and service abstraction framework (without gfx., physics et
    Downloads: 0 This Week
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  • 25
    The purpose of the Mortified project is to build a platform game inspired by the classic C64 games, especially Black Magic. The game will use a fairly realistic 2D physics model, which perhaps is a contradiction in terms.
    Downloads: 0 This Week
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