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Imagine, that browsing 3D worlds would be as easy as browsing web pages. Or that you could take character modeled and animated by you into your favorite 3D game, invite your friend to your personal 3D reality. Or that... ENOUGH!! Time to make it real!
SimuEarth will be a life simulation game based on SimEarth and SimLife.
Today only the core and a text interface are under development and will be posted soon.
SIMOSS is the working title for a web-based multiplayer simulation and strategy game played using a browser. The game resolves around a simcity like "Base". Each "Base" has a "Hero" that can conquer and explore. Players can trade and form alliances
MMVE is a documentation project to discuss and formalize requirements for Massively Multiuser Virtual Environments. It provides a public forum based on mailing lists and wiki for both researchers and developers to share and archive their views.
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Whazzup mostly refers to a text file which provide informtion about the flight simulation and ATC service networks such as IVAO or VATSIM. With PhpWhazzup let you access current status of the network easily.
There is nothing to live for... until you come along. Placing your trusty blocks, you build up a stable ecological environment for your world to prosper.
OpenMidtown intends to provide an arcade-style midtown city racing environment, featuring an open add-on architecture. Platform independence is achieved through the sole use of portable libraries.
SuperStarTrek.ORG is the youngest daughter of the classic SUPER STARTREK game, ready to use on modern OSes. The game is written in C. Read more: http://www.superstartrek.org/
3D game engine which will later on be used in a complete game development. The game engine will be using OpenGL as it's base drawing and rendering library being industry standard.
Rail Mogul is an open-source economic simulation game centered around the train industry. Players build railroads, compete against each other and against companies run by AI opponents, and attempt to dominate the landscape.
A remake of the classic party racing game Micro Machines. The game will attempt to mimic the original features and contain some of the original maps as well as add new maps to the game and allow new maps to be easily created by anyone.
PyPet is a virtual pet simulation class written in Python, allowing for an open source framework for virtual pets. Includes numerous interfaces including a SuperKaramba theme, as well as supporting remote interaction over the internet or other networks.