Showing 121 open source projects for "management system in java"

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  • 1
    Beneath Enemy Lines is a "total time submarine simulator." Real time to the max, Beneath Enemy Lines simulates the joys and demands of submaine life, scouring the oceans for days in search of adversary subs and surface vessels and reaching distant lands
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  • 2
    Open Worlds VR is a general, visual and interactive simulation platform, designed to support thousands of independent actors (objects). It also implements a strong peer-to-peer networking algorithm to allow multi-computer processing of a single large simu
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  • 3
    Symbian 3D Engine Open Source - The EPOC Community Premier 3D Development
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  • 4
    MUGU (Multi-User Graphical Universe) is a gaming system for multiplayer roleplaying worlds.
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  • 5
    Colonize the universe, trade with your friends as well as your enemies, Begin with alliances to end with total domination. Only you can choose how to play this game. Possiblitly exist that the universe is ever expanding. Idea is that users are both cli
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  • 6
    pyBoids is a free/open-source project that implements (in Python/TKinter) Craig Reynold's famous boids algorithm. This algorithm intelligently simulates flocking, herding, swarming, and schooling behavior as found in nature.
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  • 7
    ASSET is an open source Java application providing support to the modelling of maritime tactics. User-defined performance files can be used to replace the generic data used for ships, submarines, weapons, sensors, and helos.
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  • 8
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  • 9
    Massively Multiplayer Space Trading and Combat game. This is an online strategy game, not a 3D space sim. Incorporating ideas from games such as Stars!, SE3, MOO, Tradewars, MUD/MOOs, Dune II, SimCity.
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  • 10
    OpenSim Grid Management System is a set of php scripts to enable budding Grid Czars to administer their grid from a web-based interface.
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  • 11
    A web-distributed 3D virtual universe for modellers, developers, scientists, gamers and social networkers. Pluggable visualization engines, navigation (vehicle/avatar) controls, model editors, scene editors, messaging.
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  • 12
    jMARS is a java implementation of the famous "Core Wars" application first described by A.K. Dewdney. Using eXtreme Programming combined with Java, EJB, and the Rich Client Platform it can be used as an educational tool to understand these technologies
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  • 13
    Running Reality

    Running Reality

    World history plays out down to street level on a detailed map.

    Running Reality no longer uses SourceForge. Visit us at our homepage! We at Running Reality believe that we can use the power of today's computers and mobile devices to bring history to life in an accessible, immersive, and engaging way for K-12 students, history enthusiasts, and visitors to historical sites. Running Reality gives you a map that lets you go any place on any date from 3000BC to today and explore down to the street-level of history. This model has nations and cities but...
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  • 14
    A football management game intended to be lots of fun and easy to play! Development has moved to: http://code.google.com/p/soccerboss
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  • 15
    YAFIRPO is a system that help people to handle its team in the game F1 Project (www.f1project.org)
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  • 16
    This project aims to develop an implementation of the THE RIDDLE OF STEEL RPG Combat System.
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  • 17
    one type of dynamic language whos backgrouand virtual machine is base on S-expression, just as lisp a looks like. and the idea of the forgrand of snail comes from python mainly, and some from java.
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  • 18
    This project is a real time air traffic simulator. The system is composed of a server that run the simulation, a client that will display the ATC screen and a client to manage the flights
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  • 19
    Yet another realtime or turns based, multi-user, strategy, diplomacy, trading and war game. SimU RT MPSG stands for Simulated Universes RealTime MultiiPlayer Strategy Game. P2P, CS or hybrid P2P/CS, browser interface (baseline), Java or (X)Win clients. N
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  • 20

    MMUAVC

    A Multimodal approach to control a Unmanned Aerial Vehicle

    Welcome to Multimodal Unmanned Aerial Vehicle Controller (MMAR) This project intends to develop a multimodal interface which gives a human operator capability of controlling a QuadRotor UAV efficiently and more easily. During this project we use a simulated QuadRotor called AirRobot in a simulation environment for development of robots, USARSim. There are some aspects involved in this project including touch, pose tracking, gesture recognition, voice recognition, etc and we try to utilize...
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  • 21
    Crowdfarming Database and Simulator

    Crowdfarming Database and Simulator

    To log/share/analyze/optimize/simulate garden activity

    An online database and cross-platform, game-like client where gardeners/farmers (small or large scale) can log their actions and measurements (such as weather, yield, current plant size). Any user can then play it back visually, or play with the data and see a simulation inferred from the knowledge database, or calculate an optimal design within given constraints, inferred from the knowledge available at that time. This is both a tool for playing, in order to entertain and inspire...
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