Showing 1329 open source projects for "gnu assembler windows"

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  • 1
    Robugs are 'robotic bugs' whose behaviour is controlled by user-designed circuits. It's an educational tool as much a game, and provides a richer simulation than other similar programs. The project is being written in Java (JDK 1.5/J3D 1.3)
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  • 2
    Xi3D is an X3D renderer and browser for 3D Web content. It contains compliant parsers for VRML'97 types, a java scenegraph, XML bindings using SAX2, a content converter, full runtime and event model, DOM Level 2, vecmath
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  • 3
    Belgian Brewer is a webbased multiplayer game. Players build up beerimperiums. They can buy a pub and other cool building and buy beer for that pub. If you're a good manager you'll become very rich. But keep an eye on your concurrents.
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  • 4
    A simulation of the life of a Cal student. Make virtual choices and see the virtual consequences!
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  • 5
    These are skin packages for the music game StepMania.
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  • 6
    A Free Radio Control Plane Simulator.
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  • 7
    La idea del Proyecto UrBus es crear un simulador de Bus Urbano en Colombia con todas las características que esto implica desde conducir mientras se reciben los pagos hasta pelear con otro bus por un pasajero.
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  • 8
    The intention is to create a platform for developing performant navigation and behavioral algorithms that would then work well applied to real world robots. All development is cross platform. Initially for Linux and Windows. Languages used: C/C++,OpenG
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  • 9
    Hack The Planet is an RPG where you go around the world and battle people on laptop computers. This will also be an online multi-player game.
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  • 10
    is developed w. Kylix OE curr.; because Delphi PE's license is not GPL, Win is unsupp, though it should compile with VCL (Actual there's a VCL-tree, but it'll soon become obsolete. Maybe with FreeCLX it compiles. Linux needs more cute games.
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  • 11
    A 3d Tank game. with network support
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  • 12
    Big Iron is (or will be) a real-time, 3D, first person game of mechanized combat set in the far future. Players build, customize and operate massive anthropomorphic robots on realistic large scale battlefields in single or multiplayer mode.
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  • 13
    A framework of Java components for building applications that operate on the popular Squawkbox/ProController protocols used for Internet real-time Air Traffic Control and flying simulation. The big networks are VATSIM (www.vatsim.net) and IVAO (ivao.org)
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  • 14
    An OpenGL based 3D-game, emphasizing stunning graphics and interesting algorithms. Similiar to Rogue Squadron.
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  • 15
    Forgotten Destruction is a free real-time strategy game developed using the Simple DirectMedia Layer. It focuses on the conflict between an evil shadowy empire and human race with their nearby allies.
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  • 16
    Crimson space is a Space Combat/Trader in the veins of Frontier: Elite2, and Frontier: First encounters, with engine that can generate an entire gaming universe from a single seed number.
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  • 17
    Bei uns geht es darum, ein Spiel zu schreiben, in dem es um den Vertrieb von Mangas außerhalb Japans geht. Es wird sowohl einen Adventure-Modus, als auch einen WiSim-Modus haben, die mit einander verknüpft sind. We are a project, in which we want to pr
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  • 18
    Simulate spraying up to 60.000 particles in realtime.
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  • 19
    A GUI based Java application that simulates play of hundreds of thousands of hands of Blackjack in a few seconds. The application is meant to be used as a tool for finding the overall house advantage under a huge variety of playing conditions.
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  • 20
    TNF2 is based loosely on the original game TNF (The New Frontiers) http://www.geocities.com/TimesSquare/Castle/2979/ written and designed by Jerry Revell Jerry@starchase.demon.co.uk. Simply put the game is about space colonization. Each player runs a
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  • 21
    Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.
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  • 22
    B-Reality is a 3D game or real-time simulation engine. It is centered on physic simulation: every object in a scene is animated in function of its physic properties and forces applied on it.
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  • 23
    Profile Manager for Saitek X36/X45 Joysticks using Dhauzimmer's third party drivers
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  • 24
    TimeSnake is (will be) a real-time, network capable game engine, kept modular to facilitate portability. Emphasis on keeping frame rate high, for a level playing field in competitive gaming. Dragon Fly is the first game using TimeSnake, a 3D fantasy base
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  • 25
    The VA Project is a new name for the VA Pilot Project. The name was changed to refect some other sub projects to come, other than the current VA Pilot Software
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