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Goddchen's GWarsBrowser ist ein Client für das Browsergame GWars (www.gwars.de). Er speichert Informationen über das Spiel in einer zentralen Datenbank (zB. Galaxien, Planeten, Stats, ...)
The goal of this project is to create an opensource space MMORPG. If you are interested in joining the team stop by our irc channel #BEO at server irc.solsoftware.org
Hostile Environment Challenge (HEC) is a game, mixing elements of real-time and turn-based strategy. It's also a "game for programmers". The aim is to program each robot properly, so that the whole population survive in specific conditions...
Deploy pre-built tools that crawl websites, extract structured data, and feed your applications. Reliable web data without maintaining scrapers.
Automate web data collection with cloud tools that handle anti-bot measures, browser rendering, and data transformation out of the box. Extract content from any website, push to vector databases for RAG workflows, or pipe directly into your apps via API. Schedule runs, set up webhooks, and connect to your existing stack. Free tier available, then scale as you need to.
Space simulation written in Python. The project aims to someday be like Elite with aspects of Trade Wars. Currently it is an interesting experiment in vector mathematics which demonstrates a minimalistic rendering engine for 3D space graphics.
Feta Efficiently Tracks Assets. Feta is a PHP/MySQL/PostgreSQL application for use in tracking inventory of computer hardware within a company for internal use.
Jexpedition is a 3D strategy/simulation of an unfortunate deep space cartographing team. Arriving on site, they notice having run out of fuel. Slowly a few worried questions begin to crystallize: Why were we sent? What is this place? Will anyone survive?
This is a framework written in PHP for easily creating resource management / strategy games. Two playable games are included. The system uses sessions to store data and should work out of the box with little or no configuration.
Astra Pax is a space simulator. Trade goods through the many star systems, sign on with the navy, chase bounties, rent out your services, turn to piracy, try your skills on the race circuit, or just explore. The stars are yours.
A stealth and shooting game intended to be an expansion of the idea of Asteroids. Players will be able to shoot the opponent directly or use the asteroids as a weapon; play well-lit, as well as pitch-black maps, and enter multiplayer matches.
The Multi-Simulator Interface (MSI) is a simulation interconnection engine. It connects simulations by synchronizing their clocks and data. It is a light-weight HLA alternative.
The goal of spacesim is simulation of a battles in free space. Unlike other such games, spacesim models management of the ship from the point of view of the captain, instead of the pilot. It allows management of the ship of several players at one time.
Road traffic simulator/game with lots of vehicules, different drivers characteristics, accidents, detours, manual or script-driven traffic lights control, pedestrian traffic, road-works, and plenty more! Solve your simulated traffic-jams problems!
The goal of this project is to develop a generic and powerful 3D simulation framework mainly but not exclusively targeted at game development. Important aspects are efficency and simplicity of use.
Track editor for the arcade racing game Turbo Sliders. The track editor allows the user the "draw" road segments using bezier curves and straight lines speeding up the track making process considerably.