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Full-stack observability with actually useful AI | Grafana Cloud
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Realpolitik is a cross-platform (Mac/Win32) viewer and adjudicator for the game Diplomacy, with a point-and-click interface, game history, and text and bitmap reports for GMs. It has over a dozen rule and map variants, and you can easily create your own
A submarine battle simulation for J2ME devices, based on vague memories of "Red Storm Rising" for the Amiga. The userinterface is pen-based, so your device needs to support pen input.
MFCTI is an RTS mod for Operation Flashpoint: Resistance. Create troops, vehicles, and bases. AI players can substitute humans allowing practice matches and co-op games. Includes a point & click interface and command system.
AdmIRC is a webmin module for irc server administration. It provides a config interface and advanced security and linking automatism support. Currently UnrealIRCD 3.2 and the services Anope and Epona are supported. Subprojects: irc newsbot and java tools
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A galactic space simulation! Think massive, yet confine yourself to a tin bottle, drifting through galactic waters! The intent is to provide a user-friendly interface, yet simple to program solution. 2d Gfx, VC++ (MFC) driven. [Windows 98 & later]
Avernia Soccer pretends to be a multiplayer Soccer Management game based on the web. It allows you to run a soccer league with your friends using a web interface. At the moment only Spanish is supported but english is planned.
xcruiser aims to provide 3D VR-like interface to UN*X filesystem.
It displays directories as galaxies, files as planets (of various properties depending on its attributes) and symlinks as wormholes. You can fly through cyberspace created from these.
Corewars is a simulation game where a number of programs try to crash each other. Corewars comes with a graphical userinterface (GTK+) to display the running programs and statistics. Redcode is supported as well.
Not Yet Formal Universes is a real-time client/server C++ virtual world engine. Its provides a OpenGL interface (but not requieres any OpenGL hardware rendering device for decent playing).
CyberDweller : a multiplayer SimCity clone with web based interface. Game in progress 50x50 map, 20% water, 20% hills, 100 user limit (95 open as at Nov 16 2001 - sign up now, game has started!!)
Logic Assistant is a framework which enables creating logic circuits, simulating them, creating questions from them and applying to students as a contest or examination. It is developed on .Net C# and works on network over web services.
MIR is a dream of young student in computer graphics and programing, who one day thought of a game wich will be very very innovative and so customizable by the user than he\'d be able to really build and shape the world where he lives.. MIR: Make It Real
OpenSource semi-clone of 1602 A.D., 1503 A.D. and 1701 A.D. The game can either be played as massive multiplayer online game, multiplayer lan or single player offline game (focus on the first option mentioned). The user-interface will be OpenGL.
SimuEarth will be a life simulation game based on SimEarth and SimLife.
Today only the core and a text interface are under development and will be posted soon.
Networix is a Open Source Framework programmed in c# to allow users to script in lua, c# and GLSL in a OpenGL Environment using an object based interface.
OpenPCFutbol is a PC game which pretends to continue Dinamic Multimedia's work, with an updated interface, a larger database and a better, but always simple, graphic engine, and the most important: Open Source.
Yet another realtime or turns based, multi-user, strategy, diplomacy, trading and war game. SimU RT MPSG stands for Simulated Universes RealTime MultiiPlayer Strategy Game. P2P, CS or hybrid P2P/CS, browser interface (baseline), Java or (X)Win clients. N
To log/share/analyze/optimize/simulate garden activity
An online database and cross-platform, game-like client where gardeners/farmers (small or large scale) can log their actions and measurements (such as weather, yield, current plant size).
Any user can then play it back visually, or play with the data and see a simulation inferred from the knowledge database, or calculate an optimal design within given constraints, inferred from the knowledge available at that time.
This is both a tool for playing, in order to entertain and inspire...