Showing 106 open source projects for "code source ping"

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  • 1
    Evening is a game engine based off of the open-sourced Quake 3 engine code. The Evning engine will have features like physics and per-pixel lighting and be perfect for commercial-quality game projects.
    Downloads: 0 This Week
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  • 2
    8. Mai 2005: We have discontinued SourceForge as a download place for our open source projects. You can now download these projects directly from the XLOG Technologies GmbH web site at http://www.xlog.ch/omonia.
    Downloads: 0 This Week
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  • 3
    GenEX automatically generates the SIOC program code for various home built cockpits that use IOCards as their hardware interface system. With GenEx, cockpit builders need not worry about SIOC programming and Project Magenta/FSUIPC offsets anymore.
    Downloads: 0 This Week
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  • 4
    A collection of libary and utility code for discrete event simulation.
    Downloads: 0 This Week
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  • 5
    BoardWars is a teaching utility for computer science classes. It runs as a server supporting multiple turn based board games. The games are played by supplying the AI code in java or c++. BoardWars was funded by the University of Iowa
    Downloads: 0 This Week
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  • 6
    frCoder is a set of tools used to write, test, and simulate software written for the FIRST Robotics Competition (FRC). frCoder also includes basic libraries of common techniques used in the FRC.
    Downloads: 0 This Week
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  • 7
    GUI IDE for developing games with the Stratagus engine.
    Downloads: 0 This Week
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  • 8
    A code-versus-code Real-Time-Strategy Naval warfare game written in .NET. The object of this "game" is to write "AI's" for a fleet of vessels, and defeat the "AI's" written by your opponent. Graphics implemented in with managed Direct3D.
    Downloads: 0 This Week
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  • 9
    AtomVox is an OpenGL accelerated terrain engine, which based on a 6dof Voxel landscape algorithm. Fast raycasting and segmentation algorithms. Optimized core-code .
    Downloads: 0 This Week
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  • 10
    World Foundry is a 3D level game engine and asset production pathway with over 170,000 lines of code. Originally a commercial product, now released under the GPL. Designed from the beginning to be cross-platform, runs on windows, working on linux port.
    Downloads: 0 This Week
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  • 11
    This little tool shouldd run in the background on dogfight-servers of *Forgotten Battles* (UBI/Maddox). The C++ code compiles and runs under Windows and Linux. It connects via TCP to the game. Player- and teamstats are evaluate during the ongoing game.
    Downloads: 0 This Week
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  • 12
    This is a revision of the old Intellivision console game, Utopia, written in 1981 by Don Daglow. The code will be written using C++/DirectX 9. The game will have some new features and slightly different game logic, but will play similar to the original
    Downloads: 0 This Week
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  • 13
    BillardGL is a GPL 3D OpenGL Billard Simulator for both Windows and Linux, available as RPM, Windows Setup File and pure code.
    Downloads: 12 This Week
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  • 14
    Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.
    Downloads: 0 This Week
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  • 15
    CSharp (C#) mud project. Emphasis is placed on the .net base class library for the mmorpg having clean code, good documention, and bug free releases.
    Downloads: 0 This Week
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  • 16
    Virtual machine/emulator; "holding pen" for self-replicating programs written in custom RISC assembly-like language, evolving via random point mutations and periodic fitness-based cullings. Inspired (like Avida) by Thomas Ray's alife simulator, Tierra
    Downloads: 0 This Week
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  • 17
    SimGear is a set of open-source libraries designed to be used as building blocks for quickly assembling 3d simulations, games, and visualization applications. SimGear is a relatively new project, and while quite a bit of code has been written as par
    Downloads: 0 This Week
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  • 18
    SimStar GPL is an exciting open source space combat game. Networkable, portable, and open source, it's the shoot'em up for the next century! Uses OpenGL (Mesa) for high speed graphics and has over 1 megabyte of code available! NOT your dad's open source!
    Downloads: 0 This Week
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  • 19
    Original Creator -> http://www.donhopkins.com Original SimCity projects by Don Hopkins: http://www.art.net/~hopkins/Don/simcity/index.html from: http://www.donhopkins.com/drupal/node/130 GPL Open Source Code of OLPC SimCity to be called Micropolis
    Downloads: 0 This Week
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  • 20

    College Basketball Dynasty

    College Basketball Coaching Dynasty Web Game

    This is currently in the Planning stages. Using Basketball GM code as a guide. If anyone that is interested in helping out with this project should let me know as I am a new at coding and know that this is a work in progress. I hope to have this working within a year and have beta testing at that time. Version 1 will be open source as far as the basic parts of the game. After that I will not be updating this code and it will be closed source for personal reasons.
    Downloads: 0 This Week
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  • 21
    Project ISSU (ISS Ultra) is a project to create the best ever ISS for the space flight simulator Orbiter (www.orbitersim.com). It will include full exterior models, interiors + systems code to make the ISS interactive. ISSU will be freely downloadable.
    Downloads: 0 This Week
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  • 22
    SPT is a 3D application wich allows user to driving Polish trains. Project based on Marcin Wozniak's & McZapkie code. SPT contains powerful world editor.
    Downloads: 0 This Week
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  • 23
    A free to use thirdperson spacecombatsim, open-source. Possibility to adjust our code any way you like. Anyway you like.
    Downloads: 0 This Week
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  • 24

    Toterreno

    SUV (4x4) vehicle Java 3d multiplayer game

    Toterreno is a SUV (4x4 or all terrain) vehicle 3D multiplayer game. It is written in pure java using the JOGL binding for OpenGL. It has the most realistic physics I could manage to code.
    Downloads: 0 This Week
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  • 25
    FSRC is a branch of the FreeSimRC code started by Stefan Bissell. FSRC is a java based virtual air traffic control client for use on virtual fight simulation networks.
    Downloads: 0 This Week
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