Showing 136 open source projects for "remote-server"

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  • 1
    A highly-customizable, scalable game server for creating virtual worlds.
    Downloads: 0 This Week
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  • 2
    A customizable robot framework for Second Life®, with communication links to in-world LSL scripts, such as a built-in web-server and database. Robots allow much more flexibility and speed than LSL can offer.
    Downloads: 0 This Week
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  • 3
    DLFSS Project is an reference OpenSource addons implementation for a Live For Speed server system, LFS is a racing game.
    Downloads: 0 This Week
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  • 4
    This is a GUI for the MaNGOS server platform. This is based on the GUI developed by Angelus so many credits go to him. This is a rewrite using his core.
    Downloads: 0 This Week
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  • 5
    A small collection of PHP scripts for your website to provide several functionalities for Live for Speed, such as reading all server information, show which members of a team are online and so on.
    Downloads: 0 This Week
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  • 6
    This is a drifting scorer used for 'Live for Speed'. It could be run in either client mode or server mode. With it, you would get more information about your driving including the score while you are drifting in the LFS.
    Downloads: 0 This Week
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  • 7
    This is a simulation for x-plane pilots and controllers. It simulates the whole ATC in Switzerland. Included are: ATMS(the server), ATMC(for controllers), PilotClient(for pilots) amd PlaneSim(simulates planes).
    Downloads: 0 This Week
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  • 8
    A server emulator for EVE Online to allow private servers and offline play.
    Downloads: 2 This Week
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  • 9
    A PSP porting of SUN's phoneMEAdvanced project (https://phoneme.dev.java.net/), to enable MIDP/PBP/JavaME applications running on PSP. You can also find phoneMEFeature PSP porting from another project: pspkvm(https://sourceforge.net/projects/pspkvm)
    Downloads: 0 This Week
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  • 10
    NAMC - New version is based on Ogre3d, Ogrenewt & Newton game dynamics, and raknet. Slowly becoming an open mmorpg client/server. SVN Version supports PLSM2 for vast terrains and fast scene switching, and DotScene for general configuration of the scene.
    Downloads: 0 This Week
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  • 11
    An automated autocross competition script for the Live for Speed game server using PHP.
    Downloads: 0 This Week
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  • 12
    OSpora is an open source java based 2 dimensional client/server mmpog based off of a game released in 1998 called Diaspora. After the game went down, the players have taken it upon themselves to create new versions. This is merely an open source version
    Downloads: 0 This Week
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  • 13
    This is the Home of Live for Stats an InSim Addon for Live for Speed. It collects the Stats of a Race/Qualify via UDP and can export them to a XML- file.
    Downloads: 0 This Week
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  • 14
    The goal of this project is to create an open source space MMORPG. If you are interested in joining the team stop by our irc channel #BEO at server irc.solsoftware.org
    Downloads: 0 This Week
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  • 15
    Conway's "Game of Life" for mobile devices. An implementation of cellular automata - think of it as a fish tank for geeks!
    Downloads: 0 This Week
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  • 16
    FSLink is a set of programs that use an interface to Microsoft Flight Simulator and display information to a virtual pilot. The languages involved are C and VB (C for the main OpenGL gauge displays and VB for the Server/Client set).
    Downloads: 0 This Week
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  • 17
    A distributed evolution simulation. Features a separate client and server. The client uses OpenGL and OpenAL for visualation and auralization.
    Downloads: 0 This Week
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  • 18
    Free games for i-mode mobile phones, games currently include Snake, Sudoku, Checkers, SFCave, i-city and Vexed.
    Downloads: 0 This Week
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  • 19
    Client-server Rail Simulator. JRail uses Java3D for rendering. In the future it will be a massive-multiplayer game, with real-time simulations, realistic timetables, etc.
    Downloads: 0 This Week
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  • 20
    This game consists of a client-side API, a server programm and some GUI. Players develop the artificial intelligence of a robot, which acts on a playground and tries to kill other robots.Everything is implemented in c# and works with Mono.
    Downloads: 0 This Week
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  • 21
    The goal of this project is to develop a room based massively multiplayer online role playing game. The intention is to have several versions of the client (text based / MUD, 2D, and 3D) interacting with a single server.
    Downloads: 0 This Week
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  • 22
    MMORPG simulating virtual fantasy world. Our concept is "play from anywhere". The game is in *early* development stage. There is still a lot of work to be done. Pre-alpha test server can be found at http://world7.no-ip.org
    Downloads: 0 This Week
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  • 23
    a multiplayer 3D game for DreamCast using KallistiOS
    Downloads: 0 This Week
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  • 24
    UDSL is abreviation of Universal Distributed Simulation Library. This is library for building flexible distributed simulation systems. This library uses Object Oriented appoach and based on distributed and decentralized architecture.
    Downloads: 0 This Week
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  • 25
    SimpleDomino is a Server for a Programming Competition from Schoolinux and Linux-dubai.com for School Students. It uses TCP/IP for Communications. (It's base on Linux but can port to Windows) You can start your own Competition or Help us to develop this P
    Downloads: 0 This Week
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