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An extensible opensource 2D physics sandbox. Lets you define custom shape. The sandbox will simulate the effects of collision, friction, gravity, density etc
OpenSource semi-clone of 1602 A.D., 1503 A.D. and 1701 A.D. The game can either be played as massive multiplayer online game, multiplayer lan or single player offline game (focus on the first option mentioned). The user-interface will be OpenGL.
FSRC is a branch of the FreeSimRC code started by Stefan Bissell. FSRC is a java based virtual air traffic control client for use on virtual fight simulation networks.
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MongoDB 8.0 brings enhanced performance and flexibility to Atlas—with expanded availability across 125+ regions globally. Build modern apps anywhere your users are, with the power of a modern database behind you.
Katz und Maus is a great Java simulation of two animal species, cats and mice. In the game the user can give his chosen species artificial intelligence. In fact he decided about mice he must code how they react on different events, e.g. corn found.
Toterreno is a SUV (4x4 or all terrain) vehicle 3D multiplayer game. It is written in pure java using the JOGL binding for OpenGL. It has the most realistic physics I could manage to code.