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RoboTotal War is a war simulator that enables to the users in first step establishing war simulations as select robot teams and the maps that the robots fighting.
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An extensible opensource 2D physics sandbox. Lets you define custom shape. The sandbox will simulate the effects of collision, friction, gravity, density etc
Life in a Bottle is a simulation/board game based on Sierra's 'Jones in the Fast Lane'. The game simulates life choices people make in careers and education. It is designed to be extensible with new locations, educational achievements and career paths
A software library to bridge Simpull, a 2D Java Physics Engine, and PulpCore, a 2D rendering and animation framework. This will expand the capabilities of PulpCore to include physics simulations. Just extend SimpullScene2D and have at it!
The basic goal of The Aceituna project is to create a massive multiplayer strategy game in the style of Sid "God" Meier's Civilization, but adding far more detail and complexity, thus creating a "living" world for the players to inhabite.
A desktop lifestyle change simulation. What if there were a collapse of infrastructure? How well would your lifestyle hold up? What changes can you realistically make to your life so that your household is resilient in the face of catastrophe?
VatLife is a simple Java-based framework for artificial life development, inspired by and complementary to the Evogrid. It aims to make AL development easier and improve interoperability between simulated environments.
Set of helper classes to generate random scenes, objects, textures for use in Xith3D projects.
NB: this project is in no way affiliated with Xith3D or its creators other than that is the target 3D environment.
jMARS is a java implementation of the famous "Core Wars" application first described by A.K. Dewdney. Using eXtreme Programming combined with Java, EJB, and the Rich Client Platform it can be used as an educational tool to understand these technologies