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Formicidae is the official simulator and visualizer for the Ant-Wars competitive programming site, written in Java and SISC. The site is hosted at www.ant-wars.net.
This is a framework to develop Contexts and Agents and a Container to run them. The Container lets each Agent interact with the Context and other Agents. The agents are deployed in jar files and each one runs in an exclusive sandbox.
MMORPG simulating virtual fantasy world. Our concept is "play from anywhere". The game is in *early* development stage. There is still a lot of work to be done.
Pre-alpha test server can be found at http://world7.no-ip.org
Atera all-in-one platform IT management software with AI agents
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"World of Waiting" will be a plattform independent Open Source selfplaying online roleplaying game. It will give you the ability to see your character hack'n'slay his way through randomly generated tile-based dungeons.
JGorillas is a small game written in the Java(TM) programming language, featuring two players (henceforth called monkeys regardless of their actual appearance) who throw items (henceforth called bananas regardlass of their actual properties) at each othe
8. Mai 2005: We have discontinued SourceForge as a download place for our open source projects. You can now download these projects directly from the XLOG Technologies GmbH web site at http://www.xlog.ch/omonia.
Realistic Workplace Simulations that Show Applicant Skills in Action
Skillfully transforms hiring through AI-powered skill simulations that show you how candidates actually perform before you hire them. Our platform helps companies cut through AI-generated resumes and rehearsed interviews by validating real capabilities in action. Through dynamic job specific simulations and skill-based assessments, companies like Bloomberg and McKinsey have cut screening time by 50% while dramatically improving hire quality.
GenEX automatically generates the SIOC program code for various home built cockpits that use IOCards as their hardware interface system. With GenEx, cockpit builders need not worry about SIOC programming and Project Magenta/FSUIPC offsets anymore.
RoboScout is a software that simulates realistic vehicle behaviour that drives by itself and avoids obstacles in a virtual world. Every instant, the vehicle decides by itself how to modify its speed and direction according to its environment.
mobileTV is a J2ME clone of the game "Mad TV". You manage a TV station and tasks include (among others): planning the program, placing ads & producing your own shows and series. mobileTV requires MIDP 2.0.
A submarine battle simulation for J2ME devices, based on vague memories of "Red Storm Rising" for the Amiga. The user interface is pen-based, so your device needs to support pen input.
Tourist Camping Tycoon is an isometric camping management simulation game.
You must create your camping and manage the tourists business creating places, shops, entertainment and much more. TCT is created using jIsoEngine
Joctree is a real-time graphics engine for Java. The engine supports scene-optimization via octrees, and will support basic model and animation formats (Wavefront/Obj and Quake/MD2).
A web based, Massively multiplayer, nation simulation game coded entirely in Java. Includes: diplomacy, economics, and an enorumus geo-political simulation.
An action-packed multiplayer Macross (Robotech) game where the key focus is on the valkyrie fighters. Glory to the brave! (Robotech:Glory is also a beginner developers learning platform. Welcome!) IN PLANNING
This project provides a web application, a stand-alone client, and a public API for managing "Out of the Park" baseball simulation leagues. Each of the interfaces (web, stand-alone, and API) provides full access to a huge amount of statistical, ratings,
...It provides a config interface and advanced security and linking automatism support. Currently UnrealIRCD 3.2 and the services Anope and Epona are supported. Subprojects: irc newsbot and java tools
BoardWars is a teaching utility for computer science classes.
It runs as a server supporting multiple turn based board games.
The games are played by supplying the AI code in java or c++.
BoardWars was funded by the University of Iowa