Showing 3 open source projects for "fx"

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  • 1
    iGNOP

    iGNOP

    Pong Inverted

    Game Engine --> GameMaker: Studio 1.4... Sound FX --> bfxr.net Font --> Visitor / dafont.com Graphics --> Allan Grzicic Coding --> Allan Grzicic 1 or 2 players (local co-op or local versus) --- v1.2.2 (Released September 14, 2017) - Added mouse support for Player 2 - One more colour added to ball, paddle, and table markings (Style #9 under Settings) v1.2.1 (Released August 25, 2017) - When mouse support enabled, left mouse button adds extra ball(s), right mouse button changes paddle colour - Added logos to table top, press 'x' to turn on/off/rotate (ServePingPong.com, Bruha.com) - Added one more table top style (ServePingPong.com) - Fix: obj_xlimit changes colour according to style chosen with black holes disabled --- Thx to the following peeps (YouTube Tutorials, GameMaker Community Forums): - RealTutsGML - Let's Game Maker - BlueScript - Game Dev Tutorials - gnysek
    Downloads: 0 This Week
    Last Update:
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  • 2
    snake

    snake

    Just another Snake clone

    Just another Snake clone
    Downloads: 1 This Week
    Last Update:
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  • 3
    Game framework including 1, 2 and multi-players modes which doesn't involve any central server, so peer-to-peer multi-players equivalent! Java environment (v. 1.5+ @ java.sun.com) Including a multi-platform API. Imaging capabilities provided by Java Advanced Imaging (JAI) and 3D support provided by the LWJGL (www.lwjgl.org) API.
    Downloads: 4 This Week
    Last Update:
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