Showing 43 open source projects for "doom 1 engine"

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  • 1
    PacMan2 - The Family - Network Edition - Arcade game - opensourceware version of Pacman with NEW DESIGN and LOTS OF DEVICES (program's engine has got script executer - Squirrel(R)), in 2D version, semi-3D version and under development fully 3D It can be played by 2 players at the same PC or in multiplayer mode over the LAN-network (TCP/IP protocol, uses sockets)
    Downloads: 4 This Week
    Last Update:
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  • 2
    Project 16

    Project 16

    A 16 bit style game on the 16-bit IBM XT.

    A project to make a new 16 bit style dos game that can run on old and new hardware!!! It is planned to be a tile engine game for FreeDOS utilizing mode X of VGA and using the YM3812/OPL2 and YMF262/OPL3 chip to full capabilities! more details later!
    Downloads: 1 This Week
    Last Update:
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  • 3
    Commander Genius

    Commander Genius

    Commander Keen Interpreter

    This is a fork of CloneKeen. It fully interprets the classic dos games Commander Keen 1-6 including some fanmade mods and adds some nice twists like smoother gameplay, some special graphical effects and also music, which was missing in the first trilogy. Use our High Quality Pack and enjoy the Commander Keen series in a new way.
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    Downloads: 103 This Week
    Last Update:
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  • 4
    iGNOP

    iGNOP

    Pong Inverted

    Game Engine --> GameMaker: Studio 1.4... Sound FX --> bfxr.net Font --> Visitor / dafont.com Graphics --> Allan Grzicic Coding --> Allan Grzicic 1 or 2 players (local co-op or local versus) --- v1.2.2 (Released September 14, 2017) - Added mouse support for Player 2 - One more colour added to ball, paddle, and table markings (Style #9 under Settings) v1.2.1 (Released August 25, 2017) - When mouse support enabled, left mouse button adds extra ball(s), right mouse button changes paddle colour - Added logos to table top, press 'x' to turn on/off/rotate (ServePingPong.com, Bruha.com) - Added one more table top style (ServePingPong.com) - Fix: obj_xlimit changes colour according to style chosen with black holes disabled --- Thx to the following peeps (YouTube Tutorials, GameMaker Community Forums): - RealTutsGML - Let's Game Maker - BlueScript - Game Dev Tutorials - gnysek
    Downloads: 1 This Week
    Last Update:
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  • 5
    OneOver

    OneOver

    One Shooter, Overblown, An Asteroids-esque game that never ends.

    ......) - 4 font styles to choose from (backspace in-game or selectable via Settings) v1.4.1.1 (Released Aug 26, 2017) - If mouse support enabled, Player 1 can brake via the right mouse button - Useless code removed from obj_deadplayer & obj_deadplayer2 (Step Event) Thanks to the following (YT Tutorials, GM Community Forums): HeartBeast, RealTutsGML, Shaun Spalding, SlasherXGAMES, VTR Studios, gnysek, BlueScript GDT
    Downloads: 1 This Week
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  • 6
    KOFFE is a 2D fighting game engine compatible with KOF'91. Written in Object Pascal, it's very configurable: it's possible to change all character definitions, backgrounds, sounds and graphics.
    Downloads: 0 This Week
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  • 7
    PainTown

    PainTown

    Paintown is a 2d fighting game engine.

    Paintown is a 2d side scrolling beatem-up engine. Paintown supports game styles similar to the Sega Genesis game, Streets of Rage 2, as well as traditional 1 vs 1 fighting games through an implementation of MUGEN. Many aspects of Paintown are customizable, from the menu system to the levels and players that can be controlled. Paintown is highly portable. So far Paintown can run on Windows, OSX, Linux, BSD, Wii, PS3, Android and other systems.
    Downloads: 25 This Week
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  • 8
    Dust Racing 2D

    Dust Racing 2D

    A traditional top-down OpenGL car racing game

    Dust Racing 2D (Dustrac) is a tile-based, cross-platform 2D racing game written in Qt (C++). Play against challenging computer cars or use the split-screen mode to play against your friend. A level editor for easy level creation is included. Dust Racing 2D is inspired by Super Cars and Slicks’n Slide. The newest releases and source code here: https://github.com/juzzlin/DustRacing2D/releases
    Downloads: 0 This Week
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  • 9
    Arc Lancer

    Arc Lancer

    Top down 3D Space Shooter

    ...Exploration remains as the current mode of man…but some parts of this great black void are better left unchecked… Lancer Corp. Arc Division is tasked with deep space exploration, an admirable notion, but from the depths of the abyss, a new enemy emerges…one that could doom all humanity. [Source Requirements] XNA Game Studio 4.0 http://www.microsoft.com/en-us/download/details.aspx?id=23714 Visual C# Express Edition 2010 http://www.visualstudio.com/en-us/downloads#d-2010-express [Binary Requirements] Xna Framework 4.0 Redistributable http://www.microsoft.com/en-us/download/details.aspx?...
    Downloads: 1 This Week
    Last Update:
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  • 10

    Space Traveller

    Space traveller

    This will be a 3D cosmic game simulator. Now we are planning the architechture of graphic engine.
    Downloads: 1 This Week
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  • 11
    a game using allegro API, a test of my new multi-plataform game engine
    Downloads: 0 This Week
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  • 12
    C# Game Development Engine and IDE based on Axiom graphics engine
    Downloads: 0 This Week
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  • 13
    SuperGordonBros
    An open source remake of the original Super Mario Bros but in 3D. The mod runs off the Source engine by Valve. Check out our progress here: http://twitter.com/levelgear
    Downloads: 0 This Week
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  • 14
    A platform fighting game engine, quite similar to Super Smash Bros., with the flexibility for (non-)commercial developers and the simplicity for those without programming experience. To give it a simple description, it's "the MUGEN of Super Smash Bros."
    Downloads: 1 This Week
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  • 15
    a Mario total conversion for the Source Engine, aiming to recreate the legendary 2D game play in renewed glory.
    Downloads: 0 This Week
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  • 16
    LibJARL - Jump and Run Library. A library/engine for instant creation of platform games, aiming at gameplay similar to that of Prince of Persia, Flashback & relatives.
    Downloads: 0 This Week
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  • 17
    Tank Arena X is a 2-D arcade game playable by a single or multiple players. It loads all the game data from simple text files, allowing for easy modifications and creation of new levels and mods. Also, can support AI tanks using its AI engine.
    Downloads: 0 This Week
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  • 18
    adVM aims to provide a flexible engine for creating adventure games. The new version is written in java and uses ADL (see http://www.hcesperer.org/adl/) as the scripting language.
    Downloads: 0 This Week
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  • 19
    Pieb4se is a small game engine intended for quickly developing small 3d games.
    Downloads: 0 This Week
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  • 20
    This projects is a computer game to made in C++ by a group of dedicated people and present it to the community.
    Downloads: 0 This Week
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  • 21
    Yet Another Pacman 3D Adventures is another attempt on the known game to group together classical pacman features, 3D, mini-games, multiplayer aspect, and others. It is a part of a 3D game course project.
    Downloads: 0 This Week
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  • 22
    A 2D game engine developed with C# using MS .NET and DirectX 9.0b. Will include some games using this engine. Currently planned: A space taxi kind of game.
    Downloads: 0 This Week
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  • 23
    VSGE is a platform-independent, "very simple" game engine based on the SDL and OpenGL libraries. Using unorthodox technologies when appropriate, it strives to make developing non-trivial games simple and fun.
    Downloads: 0 This Week
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  • 24
    take Atari's Battezone vector based graphics and add Activision's Battlezone first-person shooter and a real-time strategy, and what do you get THIS
    Downloads: 0 This Week
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  • 25
    NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
    Downloads: 1 This Week
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